Season 6,
Runewood Spear
and
Mythril War Hammer
Baby Spear
by
honzy
Rend
Weaken
Disease
Empower
Fortify
Baby Spear
Attributes
Baby Spear
Attributes
Baby Spear
Attributes
STR
100
DEX
350
INT
5
FOC
5
CON
100
STR
100
DEX
350
INT
5
FOC
5
CON
100
STR
100
DEX
350
INT
5
FOC
5
CON
100
Baby Spear
Gear
Baby Spear
Gear
Baby Spear
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Baby Spear
Main Gear Example
Baby Spear
Main Gear Example
Baby Spear
Main Gear Example
Spinweave Helm
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Helm
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Helm
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Chest
Medium
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Chest
Medium
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Chest
Medium
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Gloves
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Gloves
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Gloves
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Legs
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Legs
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Legs
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
650+
Attribute
28
STR
Enchanted Ward
-4% damage from light and heavy attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Runewood Spear
Crafted
Gear Score
650+
Attribute
33
STR
Enfeebling Skewer
Skewer hits apply Weaken, reducing the target's damage by 47% for 8s.
No Runeglass
Cut Pristine Diamond
Runewood Spear
Crafted
Gear Score
650+
Attribute
33
STR
Enfeebling Skewer
Skewer hits apply Weaken, reducing the target's damage by 47% for 8s.
No Runeglass
Cut Pristine Diamond
Runewood Spear
Crafted
Gear Score
650+
Attribute
33
STR
Enfeebling Skewer
Skewer hits apply Weaken, reducing the target's damage by 47% for 8s.
No Runeglass
Cut Pristine Diamond
Mythril War Hammer
Crafted
Gear Score
650+
Attribute
33
STR
Sundering Shockwave
Shockwave inflicts Rend, reducing the target's armor by 15% for 10s.
No Runeglass
Cut Pristine Diamond
Mythril War Hammer
Crafted
Gear Score
650+
Attribute
33
STR
Sundering Shockwave
Shockwave inflicts Rend, reducing the target's armor by 15% for 10s.
No Runeglass
Cut Pristine Diamond
Mythril War Hammer
Crafted
Gear Score
650+
Attribute
33
STR
Sundering Shockwave
Shockwave inflicts Rend, reducing the target's armor by 15% for 10s.
No Runeglass
Cut Pristine Diamond
Mythril Amulet
Crafted
Gear Score
650+
Attribute
28
STR
Health
+7% max Health.
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
650+
Attribute
28
STR
Health
+7% max Health.
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
650+
Attribute
28
STR
Health
+7% max Health.
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
650+
Attribute
28
STR
Hearty
+10% max Stamina.
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
650+
Attribute
28
STR
Hearty
+10% max Stamina.
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
650+
Attribute
28
STR
Hearty
+10% max Stamina.
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Endless Thirst
Crafted
Gear Score
650+
Attribute
28
STR
Refreshing Toast
Potions cooldown 10% faster.
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Endless Thirst
Crafted
Gear Score
650+
Attribute
28
STR
Refreshing Toast
Potions cooldown 10% faster.
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Endless Thirst
Crafted
Gear Score
650+
Attribute
28
STR
Refreshing Toast
Potions cooldown 10% faster.
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Baby Spear
Skill Trees
Baby Spear
Skill Trees
Baby Spear
Skill Trees
Baby Spear
Abilities
Baby Spear
Abilities
Baby Spear
Abilities
Skewer
Rush forward and skewer your target, dealing 125% weapon damage and applying bleed. Bleed deals 20% weapon damage every 1s for 10s.
Skewer
Rush forward and skewer your target, dealing 125% weapon damage and applying bleed. Bleed deals 20% weapon damage every 1s for 10s.
Skewer
Rush forward and skewer your target, dealing 125% weapon damage and applying bleed. Bleed deals 20% weapon damage every 1s for 10s.
Cyclone
Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)
Cyclone
Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)
Cyclone
Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)
Perforate
Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)
Perforate
Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)
Perforate
Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)
Armor Breaker
A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.
Armor Breaker
A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.
Armor Breaker
A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.
Shockwave
Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)
Shockwave
Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)
Shockwave
Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)
Clear Out
A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Clear Out
A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Clear Out
A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)