Season 6,
Finisher
and
Runewood Fire Staff
Blood and Fire
by
honzy
Rend
Weaken
Disease
Empower
Fortify
Blood and Fire
Attributes
Blood and Fire
Attributes
Blood and Fire
Attributes
STR
5
DEX
250
INT
350
FOC
5
CON
5
STR
5
DEX
250
INT
350
FOC
5
CON
5
STR
5
DEX
250
INT
350
FOC
5
CON
5
Blood and Fire
Gear
Blood and Fire
Gear
Blood and Fire
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Blood and Fire
Main Gear
Blood and Fire
Main Gear
Blood and Fire
Main Gear
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Nature's Wrath
Medium
Artifact
Gear Score
725
Attribute
32
MAG
Nature's Blessing
Empower expires 200% faster but you deal 20% more damage.
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Nature's Wrath
Medium
Artifact
Gear Score
725
Attribute
32
MAG
Nature's Blessing
Empower expires 200% faster but you deal 20% more damage.
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Nature's Wrath
Medium
Artifact
Gear Score
725
Attribute
32
MAG
Nature's Blessing
Empower expires 200% faster but you deal 20% more damage.
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Pants
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Pants
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Pants
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
700
Attribute
32
INT
Enchanted Ward
-4% damage from light and heavy attacks.
Leeching Flurry
Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
700
Attribute
32
INT
Enchanted Ward
-4% damage from light and heavy attacks.
Leeching Flurry
Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
700
Attribute
32
INT
Enchanted Ward
-4% damage from light and heavy attacks.
Leeching Flurry
Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry.
Fire Harnessing
+2% fire damage.
Ignited
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Finisher
Artifact
Gear Score
725
Attribute
42
MAG
Finisher Harmony
Attacks against Bleeding targets deal 15% more damage, and reduce Flourish's cooldown by 5% (1s cooldown, works on both weapons).
Deadly Flourish
Flourish deals +41% damage against targets below 50% Health.
Keen Tondo
+26% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s.
Thwarting Strikes
+7% damage while you have active Grit.
Ignited
Cut Pristine Ruby
Finisher
Artifact
Gear Score
725
Attribute
42
MAG
Finisher Harmony
Attacks against Bleeding targets deal 15% more damage, and reduce Flourish's cooldown by 5% (1s cooldown, works on both weapons).
Deadly Flourish
Flourish deals +41% damage against targets below 50% Health.
Keen Tondo
+26% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s.
Thwarting Strikes
+7% damage while you have active Grit.
Ignited
Cut Pristine Ruby
Finisher
Artifact
Gear Score
725
Attribute
42
MAG
Finisher Harmony
Attacks against Bleeding targets deal 15% more damage, and reduce Flourish's cooldown by 5% (1s cooldown, works on both weapons).
Deadly Flourish
Flourish deals +41% damage against targets below 50% Health.
Keen Tondo
+26% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s.
Thwarting Strikes
+7% damage while you have active Grit.
Ignited
Cut Pristine Ruby
Runewood Fire Staff
Crafted
Gear Score
700
Attribute
38
INT
Empowering Fireball
Fireball impact deals +58% damage to targets above 50% Health.
Vicious
+7% critical damage.
Keen
+7% critical chance.
No Runeglass
Cut Pristine Diamond
Runewood Fire Staff
Crafted
Gear Score
700
Attribute
38
INT
Empowering Fireball
Fireball impact deals +58% damage to targets above 50% Health.
Vicious
+7% critical damage.
Keen
+7% critical chance.
No Runeglass
Cut Pristine Diamond
Runewood Fire Staff
Crafted
Gear Score
700
Attribute
38
INT
Empowering Fireball
Fireball impact deals +58% damage to targets above 50% Health.
Vicious
+7% critical damage.
Keen
+7% critical chance.
No Runeglass
Cut Pristine Diamond
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
INT
Hearty
+10% max Stamina.
Thrust Damage
+7.1% Thrust damage.
Blood Letting
Base duration of Bleeds you apply lasts 32% longer.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
INT
Hearty
+10% max Stamina.
Thrust Damage
+7.1% Thrust damage.
Blood Letting
Base duration of Bleeds you apply lasts 32% longer.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
INT
Hearty
+10% max Stamina.
Thrust Damage
+7.1% Thrust damage.
Blood Letting
Base duration of Bleeds you apply lasts 32% longer.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
INT
Refreshing Toast
Potions cooldown 10% faster.
Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
INT
Refreshing Toast
Potions cooldown 10% faster.
Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
INT
Refreshing Toast
Potions cooldown 10% faster.
Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Q1. Why no Harnessing on Nature's Wrath and no Fire Damage on a ring?
Q1. Why no Harnessing on Nature's Wrath and no Fire Damage on a ring?
Q1. Why no Harnessing on Nature's Wrath and no Fire Damage on a ring?
Blood and Fire
Amulet Options
Blood and Fire
Amulet Options
Blood and Fire
Amulet Options
Amulet Choice
Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy
Amulet Choice
Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy
Amulet Choice
Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Frozen Protection
Receive 15% less Ice damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Aquamarine
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Frozen Protection
Receive 15% less Ice damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Aquamarine
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Frozen Protection
Receive 15% less Ice damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Aquamarine
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Flame Protection
Receive 15% less Fire damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Ruby
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Flame Protection
Receive 15% less Fire damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Ruby
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Flame Protection
Receive 15% less Fire damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Ruby
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Void Protection
Receive 15% less Void damage.
Health
+7% max Health.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amethyst
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature