Season 5,

Mythril Hatchet

and

Tempest Fury

Fast and Furious

by

honzy

Rend

Weaken

Disease

Empower

Fortify

Fast and Furious

Attributes

Fast and Furious

Attributes

Fast and Furious

Attributes

STR

350

DEX

250

INT

5

FOC

5

CON

5

STR

350

DEX

250

INT

5

FOC

5

CON

5

STR

350

DEX

250

INT

5

FOC

5

CON

5

Fast and Furious

Gear

Fast and Furious

Gear

Fast and Furious

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank. (Keep in mind that it's totaly fine to go medium as Damage Dealer if you struggling with taking a lot of damage in mutations or just learning mechanics of complex boss fight. Obviously you will make less damage per second (DPS) than with same build in Light equipload. But dead Damage Dealer doing no damage at all, right? Keep practicing and switch to light eqiup later)

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build. To check one-perk (non-artifact) builds that allow you to start doing expeditions easily, look for beginner builds.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank. (Keep in mind that it's totaly fine to go medium as Damage Dealer if you struggling with taking a lot of damage in mutations or just learning mechanics of complex boss fight. Obviously you will make less damage per second (DPS) than with same build in Light equipload. But dead Damage Dealer doing no damage at all, right? Keep practicing and switch to light eqiup later)

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build. To check one-perk (non-artifact) builds that allow you to start doing expeditions easily, look for beginner builds.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank. (Keep in mind that it's totaly fine to go medium as Damage Dealer if you struggling with taking a lot of damage in mutations or just learning mechanics of complex boss fight. Obviously you will make less damage per second (DPS) than with same build in Light equipload. But dead Damage Dealer doing no damage at all, right? Keep practicing and switch to light eqiup later)

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build. To check one-perk (non-artifact) builds that allow you to start doing expeditions easily, look for beginner builds.

Spinweave Helm

Light

Crafted

Gear Score

700

Attribute

32

STR

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Insatiable Gravity Well

Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Helm

Light

Crafted

Gear Score

700

Attribute

32

STR

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Insatiable Gravity Well

Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Helm

Light

Crafted

Gear Score

700

Attribute

32

STR

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Insatiable Gravity Well

Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Refreshing Torrent

Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.4% (0.2s cooldown).

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Refreshing Torrent

Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.4% (0.2s cooldown).

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Refreshing Torrent

Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.4% (0.2s cooldown).

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Enfeebling Maelstrom

Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Enfeebling Maelstrom

Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Enfeebling Maelstrom

Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Legguards

Medium

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Legguards

Medium

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Legguards

Medium

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Winged Leather Shoes

Medium

Artifact

Gear Score

700

Attribute

32

MAG

Speedy

Base duration of hastes on you is increased by 50%, and deal 10% more base damage while hasted.

Refreshing

Reduce max cooldowns by 4%.

Freedom

Reduce the base duration of Slow, Stun, and Root by 12%.

Enchanted Ward

-4% damage from light and heavy attacks.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Winged Leather Shoes

Medium

Artifact

Gear Score

700

Attribute

32

MAG

Speedy

Base duration of hastes on you is increased by 50%, and deal 10% more base damage while hasted.

Refreshing

Reduce max cooldowns by 4%.

Freedom

Reduce the base duration of Slow, Stun, and Root by 12%.

Enchanted Ward

-4% damage from light and heavy attacks.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Winged Leather Shoes

Medium

Artifact

Gear Score

700

Attribute

32

MAG

Speedy

Base duration of hastes on you is increased by 50%, and deal 10% more base damage while hasted.

Refreshing

Reduce max cooldowns by 4%.

Freedom

Reduce the base duration of Slow, Stun, and Root by 12%.

Enchanted Ward

-4% damage from light and heavy attacks.

No Runeglass

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Hatchet

Crafted

Gear Score

700

Attribute

38

STR

Keen Berserk

Gain 20% critical chance and +20% more crit damage while berserk is active.

Rogue

+11% Backstab damage.

Frost Attunement

Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Frozen

Cut Pristine Diamond

Mythril Hatchet

Crafted

Gear Score

700

Attribute

38

STR

Keen Berserk

Gain 20% critical chance and +20% more crit damage while berserk is active.

Rogue

+11% Backstab damage.

Frost Attunement

Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Frozen

Cut Pristine Diamond

Mythril Hatchet

Crafted

Gear Score

700

Attribute

38

STR

Keen Berserk

Gain 20% critical chance and +20% more crit damage while berserk is active.

Rogue

+11% Backstab damage.

Frost Attunement

Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Frozen

Cut Pristine Diamond

Tempest Fury

Artifact

Gear Score

700

Attribute

32

MAG

Momentum

Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks 10 times.)

Endless Spin

Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Whirlwind

Whirlwind hits grant Fortify, increasing armor by 16% and Slash damage by 13% for 2s (Max 5 stacks).

Rogue

+11% Backstab damage.

Tempest Fury

Artifact

Gear Score

700

Attribute

32

MAG

Momentum

Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks 10 times.)

Endless Spin

Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Whirlwind

Whirlwind hits grant Fortify, increasing armor by 16% and Slash damage by 13% for 2s (Max 5 stacks).

Rogue

+11% Backstab damage.

Tempest Fury

Artifact

Gear Score

700

Attribute

32

MAG

Momentum

Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks 10 times.)

Endless Spin

Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Whirlwind

Whirlwind hits grant Fortify, increasing armor by 16% and Slash damage by 13% for 2s (Max 5 stacks).

Rogue

+11% Backstab damage.

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Flame Protection

Receive 15% less Fire damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Flame Protection

Receive 15% less Fire damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Flame Protection

Receive 15% less Fire damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

STR

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Keen Awareness

+7% critical chance.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

STR

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Keen Awareness

+7% critical chance.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

STR

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Keen Awareness

+7% critical chance.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Endless Thirst

Artifact

Gear Score

700

Attribute

32

MAG

The Thirst

Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer.

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Refreshing Toast

Potions cooldown 10% faster.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Endless Thirst

Artifact

Gear Score

700

Attribute

32

MAG

The Thirst

Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer.

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Refreshing Toast

Potions cooldown 10% faster.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Endless Thirst

Artifact

Gear Score

700

Attribute

32

MAG

The Thirst

Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer.

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Refreshing Toast

Potions cooldown 10% faster.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Fast and Furious

Amulet Options

Fast and Furious

Amulet Options

Fast and Furious

Amulet Options

Amulet Choice

Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy

Amulet Choice

Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy

Amulet Choice

Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Frozen Protection

Receive 15% less Ice damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Aquamarine

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Frozen Protection

Receive 15% less Ice damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Aquamarine

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Frozen Protection

Receive 15% less Ice damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Aquamarine

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Flame Protection

Receive 15% less Fire damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Flame Protection

Receive 15% less Fire damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Flame Protection

Receive 15% less Fire damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Void Protection

Receive 15% less Void damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amethyst