Season 6,
Mythril Hatchet
and
Tempest Fury
Fast and Furious
by
honzy

Rend

Weaken

Disease

Empower

Fortify
Fast and Furious
Attributes
Fast and Furious
Attributes
Fast and Furious
Attributes
STR
350
DEX
250
INT
5
FOC
5
CON
5
STR
350
DEX
250
INT
5
FOC
5
CON
5
STR
350
DEX
250
INT
5
FOC
5
CON
5
Fast and Furious
Gear
Fast and Furious
Gear
Fast and Furious
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Fast and Furious
Main Gear
Fast and Furious
Main Gear
Fast and Furious
Main Gear

Spinweave Helm
Light
Crafted
Gear Score
700
Attribute
32
STR


Enchanted Ward
-4% damage from light and heavy attacks.

Health
+2.4% max health.

Insatiable Gravity Well
Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Helm
Light
Crafted
Gear Score
700
Attribute
32
STR


Enchanted Ward
-4% damage from light and heavy attacks.

Health
+2.4% max health.

Insatiable Gravity Well
Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Helm
Light
Crafted
Gear Score
700
Attribute
32
STR


Enchanted Ward
-4% damage from light and heavy attacks.

Health
+2.4% max health.

Insatiable Gravity Well
Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Refreshing Torrent
Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.4% (0.2s cooldown).


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Refreshing Torrent
Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.4% (0.2s cooldown).


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Refreshing Torrent
Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.4% (0.2s cooldown).


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Legguards
Medium
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Legguards
Medium
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Legguards
Medium
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Winged Leather Shoes
Medium
Artifact
Gear Score
725
Attribute
36
MAG


Speedy
Base duration of hastes on you is increased by 50%, and deal 10% more base damage while hasted.


Refreshing
Reduce max cooldowns by 4%.

Freedom
Reduce the base duration of Slow, Stun, and Root by 12%.

Enchanted Ward
-4% damage from light and heavy attacks.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Winged Leather Shoes
Medium
Artifact
Gear Score
725
Attribute
36
MAG


Speedy
Base duration of hastes on you is increased by 50%, and deal 10% more base damage while hasted.


Refreshing
Reduce max cooldowns by 4%.

Freedom
Reduce the base duration of Slow, Stun, and Root by 12%.

Enchanted Ward
-4% damage from light and heavy attacks.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Winged Leather Shoes
Medium
Artifact
Gear Score
725
Attribute
36
MAG


Speedy
Base duration of hastes on you is increased by 50%, and deal 10% more base damage while hasted.


Refreshing
Reduce max cooldowns by 4%.

Freedom
Reduce the base duration of Slow, Stun, and Root by 12%.

Enchanted Ward
-4% damage from light and heavy attacks.


No Runeglass
Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Hatchet
Crafted
Gear Score
700
Attribute
38
STR


Keen Berserk
Gain 20% critical chance and +20% more crit damage while berserk is active.

Rogue
+11% Backstab damage.

Frost Attunement
Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).


Frozen
Cut Pristine Diamond

Mythril Hatchet
Crafted
Gear Score
700
Attribute
38
STR


Keen Berserk
Gain 20% critical chance and +20% more crit damage while berserk is active.

Rogue
+11% Backstab damage.

Frost Attunement
Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).


Frozen
Cut Pristine Diamond

Mythril Hatchet
Crafted
Gear Score
700
Attribute
38
STR


Keen Berserk
Gain 20% critical chance and +20% more crit damage while berserk is active.

Rogue
+11% Backstab damage.

Frost Attunement
Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).


Frozen
Cut Pristine Diamond

Tempest Fury
Artifact
Gear Score
725
Attribute
42
MAG


Momentum
Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks 10 times.)

Endless Spin
Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times


Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Whirlwind
Whirlwind hits grant Fortify, increasing armor by 16% and Slash damage by 13% for 2s (Max 5 stacks).

Tempest Fury
Artifact
Gear Score
725
Attribute
42
MAG


Momentum
Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks 10 times.)

Endless Spin
Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times


Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Whirlwind
Whirlwind hits grant Fortify, increasing armor by 16% and Slash damage by 13% for 2s (Max 5 stacks).

Tempest Fury
Artifact
Gear Score
725
Attribute
42
MAG


Momentum
Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks 10 times.)

Endless Spin
Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times


Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Whirlwind
Whirlwind hits grant Fortify, increasing armor by 16% and Slash damage by 13% for 2s (Max 5 stacks).

Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR


Flame Protection
Receive 15% less Fire damage.

Health
+7% max Health.

Empowered
Empower you apply lasts 34% longer.


Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR


Flame Protection
Receive 15% less Fire damage.

Health
+7% max Health.

Empowered
Empower you apply lasts 34% longer.


Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR


Flame Protection
Receive 15% less Fire damage.

Health
+7% max Health.

Empowered
Empower you apply lasts 34% longer.


Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring
Crafted
Gear Score
700
Attribute
32
STR


Hearty
+10% max Stamina.

Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Slash Damage
+7.1% Slash damage.


Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring
Crafted
Gear Score
700
Attribute
32
STR


Hearty
+10% max Stamina.

Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Slash Damage
+7.1% Slash damage.


Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring
Crafted
Gear Score
700
Attribute
32
STR


Hearty
+10% max Stamina.

Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Slash Damage
+7.1% Slash damage.


Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Endless Thirst
Artifact
Gear Score
725
Attribute
36
MAG


The Thirst
Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer.


Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Refreshing Toast
Potions cooldown 10% faster.


Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Endless Thirst
Artifact
Gear Score
725
Attribute
36
MAG


The Thirst
Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer.


Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Refreshing Toast
Potions cooldown 10% faster.


Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Endless Thirst
Artifact
Gear Score
725
Attribute
36
MAG


The Thirst
Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer.


Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Refreshing Toast
Potions cooldown 10% faster.


Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Fast and Furious
BIS Items Variation 1
Fast and Furious
BIS Items Variation 1
Fast and Furious
BIS Items Variation 1
725 Endgame armor gear variations
Those items are named/crafted variation of your gear with highest gearscore In the game (725). Few important points about this armor build variation:
Keep an eye on total amont of enchanted ward. Get maximum items upgraded with it as possible (x4-x5)
Keep an eye on total amount of refreshing. You should have x4 refreshing in total. If not enough space on armor items - get one on earring
upgrade items with weapon perks you need
if any items left not fully upgraded after those steps use health as last perk. As another options use harnessing if you feel safe without extra health and would like to squize a bit more elemental damage for your build
725 Endgame armor gear variations
Those items are named/crafted variation of your gear with highest gearscore In the game (725). Few important points about this armor build variation:
Keep an eye on total amont of enchanted ward. Get maximum items upgraded with it as possible (x4-x5)
Keep an eye on total amount of refreshing. You should have x4 refreshing in total. If not enough space on armor items - get one on earring
upgrade items with weapon perks you need
if any items left not fully upgraded after those steps use health as last perk. As another options use harnessing if you feel safe without extra health and would like to squize a bit more elemental damage for your build
725 Endgame armor gear variations
Those items are named/crafted variation of your gear with highest gearscore In the game (725). Few important points about this armor build variation:
Keep an eye on total amont of enchanted ward. Get maximum items upgraded with it as possible (x4-x5)
Keep an eye on total amount of refreshing. You should have x4 refreshing in total. If not enough space on armor items - get one on earring
upgrade items with weapon perks you need
if any items left not fully upgraded after those steps use health as last perk. As another options use harnessing if you feel safe without extra health and would like to squize a bit more elemental damage for your build

Hoplite Mask
Light
Named
Gear Score
725
Attribute
36
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Hoplite Mask
Light
Named
Gear Score
725
Attribute
36
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Hoplite Mask
Light
Named
Gear Score
725
Attribute
36
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Silken Cocoon
Light
Named
Gear Score
725
Attribute
36
MAG


Shirking Energy
If a hit is avoided by dodging while in a light equip load, gain 16 Stamina (6s cooldown).

Keen
+7% critical chance.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Silken Cocoon
Light
Named
Gear Score
725
Attribute
36
MAG


Shirking Energy
If a hit is avoided by dodging while in a light equip load, gain 16 Stamina (6s cooldown).

Keen
+7% critical chance.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Silken Cocoon
Light
Named
Gear Score
725
Attribute
36
MAG


Shirking Energy
If a hit is avoided by dodging while in a light equip load, gain 16 Stamina (6s cooldown).

Keen
+7% critical chance.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Hoplite Handcovers
Light
Named
Gear Score
725
Attribute
36
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Hoplite Handcovers
Light
Named
Gear Score
725
Attribute
36
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Hoplite Handcovers
Light
Named
Gear Score
725
Attribute
36
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Hoplite Legguards
Medium
Named
Gear Score
725
Attribute
36
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Health
+2.4% max health.

Random Perk
Random perk of your choise

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Hoplite Legguards
Medium
Named