Season 6,

Serenity

and

Mythril War Hammer

Feather Sentinel

by

honzy

Rend

Weaken

Disease

Empower

Fortify

Feather Sentinel

Attributes

Feather Sentinel

Attributes

Feather Sentinel

Attributes

STR

250

DEX

5

INT

5

FOC

5

CON

350

STR

250

DEX

5

INT

5

FOC

5

CON

350

STR

250

DEX

5

INT

5

FOC

5

CON

350

Feather Sentinel

Gear

Feather Sentinel

Gear

Feather Sentinel

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Feather Sentinel

Main Gear Example

Feather Sentinel

Main Gear Example

Feather Sentinel

Main Gear Example

Great Helm of the Frigid Dawn

Heavy

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Energizing Counter

When Calamity Counter is activated, immediately gain 22 Stamina.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Great Helm of the Frigid Dawn

Heavy

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Energizing Counter

When Calamity Counter is activated, immediately gain 22 Stamina.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Great Helm of the Frigid Dawn

Heavy

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Energizing Counter

When Calamity Counter is activated, immediately gain 22 Stamina.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Featherweight

Light

Artifact

Gear Score

725

Attribute

32

MAG

Weightless

This armor is weightless.

Refreshing

Reduce max cooldowns by 4%.

Physical Aversion

Receive 4.5% less damage from ranged, physical attacks.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Featherweight

Light

Artifact

Gear Score

725

Attribute

32

MAG

Weightless

This armor is weightless.

Refreshing

Reduce max cooldowns by 4%.

Physical Aversion

Receive 4.5% less damage from ranged, physical attacks.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Featherweight

Light

Artifact

Gear Score

725

Attribute

32

MAG

Weightless

This armor is weightless.

Refreshing

Reduce max cooldowns by 4%.

Physical Aversion

Receive 4.5% less damage from ranged, physical attacks.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Gauntlets of the Frigid Dawn

Heavy

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Relentless Freedom

Activating Relentless Rush removes Root and Slow. Increase Relentless Rush's critical hit chance by 13%.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Gauntlets of the Frigid Dawn

Heavy

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Relentless Freedom

Activating Relentless Rush removes Root and Slow. Increase Relentless Rush's critical hit chance by 13%.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Gauntlets of the Frigid Dawn

Heavy

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Relentless Freedom

Activating Relentless Rush removes Root and Slow. Increase Relentless Rush's critical hit chance by 13%.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Pants

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Shirking Energy

If a hit is avoided by dodging while in a light equip load, gain 16 Stamina (6s cooldown).

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Pants

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Shirking Energy

If a hit is avoided by dodging while in a light equip load, gain 16 Stamina (6s cooldown).

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Pants

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Shirking Energy

If a hit is avoided by dodging while in a light equip load, gain 16 Stamina (6s cooldown).

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shoes

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shoes

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shoes

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Serenity

Artifact

Gear Score

725

Attribute

38

MAG

Balanced Blade

Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).

Trenchant Strikes

Heavy melee attacks deal +23% damage.

Trenchant Crits

Heavy melee attacks deal +34% critical damage.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Abyssal

Cut Pristine Carnelian

Serenity

Artifact

Gear Score

725

Attribute

38

MAG

Balanced Blade

Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).

Trenchant Strikes

Heavy melee attacks deal +23% damage.

Trenchant Crits

Heavy melee attacks deal +34% critical damage.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Abyssal

Cut Pristine Carnelian

Serenity

Artifact

Gear Score

725

Attribute

38

MAG

Balanced Blade

Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).

Trenchant Strikes

Heavy melee attacks deal +23% damage.

Trenchant Crits

Heavy melee attacks deal +34% critical damage.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Abyssal

Cut Pristine Carnelian

Mythril War Hammer

Crafted

Gear Score

700

Attribute

38

STR

Sundering Clear Out

Clear Out inflicts Rend, reducing the target's armor by 25% for 7s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

No Runeglass

Cut Pristine Carnelian

Mythril War Hammer

Crafted

Gear Score

700

Attribute

38

STR

Sundering Clear Out

Clear Out inflicts Rend, reducing the target's armor by 25% for 7s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

No Runeglass

Cut Pristine Carnelian

Mythril War Hammer

Crafted

Gear Score

700

Attribute

38

STR

Sundering Clear Out

Clear Out inflicts Rend, reducing the target's armor by 25% for 7s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

No Runeglass

Cut Pristine Carnelian

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

CON

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Fortified

Fortify you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

CON

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Fortified

Fortify you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

CON

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Fortified

Fortify you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Ring

Named

Gear Score

700

Attribute

32

MAG

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Keen Awareness

+7% critical chance.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Ring

Named

Gear Score

700

Attribute

32

MAG

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Keen Awareness

+7% critical chance.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Ring

Named

Gear Score

700

Attribute

32

MAG

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Keen Awareness

+7% critical chance.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

CON

Refreshing Toast

Potions cooldown 10% faster.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

CON

Refreshing Toast

Potions cooldown 10% faster.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

CON

Refreshing Toast

Potions cooldown 10% faster.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Feather Sentinel

Weapons

Feather Sentinel

Weapons

Feather Sentinel

Weapons

Main Weapon

Serenity

Artifact

Gear Score

725

Attribute

38

MAG

Balanced Blade

Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).

Trenchant Strikes

Heavy melee attacks deal +23% damage.

Trenchant Crits

Heavy melee attacks deal +34% critical damage.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Abyssal

Cut Pristine Carnelian

Serenity

Artifact

Gear Score

725

Attribute

38

MAG

Balanced Blade

Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).

Trenchant Strikes

Heavy melee attacks deal +23% damage.

Trenchant Crits

Heavy melee attacks deal +34% critical damage.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Abyssal

Cut Pristine Carnelian

Serenity

Artifact

Gear Score

725

Attribute

38

MAG

Balanced Blade

Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).

Trenchant Strikes

Heavy melee attacks deal +23% damage.

Trenchant Crits

Heavy melee attacks deal +34% critical damage.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Abyssal

Cut Pristine Carnelian

Offhand Trash

Mythril War Hammer

Crafted

Gear Score

700

Attribute

38

STR

Sundering Clear Out

Clear Out inflicts Rend, reducing the target's armor by 25% for 7s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

No Runeglass

Cut Pristine Carnelian

Mythril War Hammer

Crafted

Gear Score

700

Attribute

38

STR

Sundering Clear Out

Clear Out inflicts Rend, reducing the target's armor by 25% for 7s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

No Runeglass

Cut Pristine Carnelian

Mythril War Hammer

Crafted

Gear Score

700

Attribute

38

STR

Sundering Clear Out

Clear Out inflicts Rend, reducing the target's armor by 25% for 7s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

No Runeglass

Cut Pristine Carnelian

Offhand Echidna

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Offhand Typhlon

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Main Brood

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Q1. Can this build tank all dungeon bosses in the game?

Q1. Can this build tank all dungeon bosses in the game?

Q1. Can this build tank all dungeon bosses in the game?

Feather Sentinel

Protection

Feather Sentinel

Protection

Feather Sentinel

Protection

Main Part of the dungeon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

Main Part of the dungeon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

Main Part of the dungeon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

1st boss. Echidna

Cut Pristine Jasper

  • x8 Cut Pristine Jaspers or Cut Pristine Onyxes

  • Strike Protection Amulet for DPS and Slash Protection amulet for Tank

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

1st boss. Echidna

Cut Pristine Jasper

  • x8 Cut Pristine Jaspers or Cut Pristine Onyxes

  • Strike Protection Amulet for DPS and Slash Protection amulet for Tank

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

1st boss. Echidna

Cut Pristine Jasper

  • x8 Cut Pristine Jaspers or Cut Pristine Onyxes

  • Strike Protection Amulet for DPS and Slash Protection amulet for Tank

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

2nd boss. Typhlon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Slash Protection Amulet or Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

2nd boss. Typhlon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Slash Protection Amulet or Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

2nd boss. Typhlon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Slash Protection Amulet or Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

3rd boss. Broodmother Medusa

Cut Pristine Amber

  • x8 Cut Pristine Ambers

  • Nature Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

3rd boss. Broodmother Medusa

Cut Pristine Amber

  • x8 Cut Pristine Ambers

  • Nature Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

3rd boss. Broodmother Medusa

Cut Pristine Amber

  • x8 Cut Pristine Ambers

  • Nature Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

Feather Sentinel

Skill Trees

Feather Sentinel

Skill Trees

Feather Sentinel

Skill Trees

Feather Sentinel

Abilities

Feather Sentinel

Abilities

Feather Sentinel

Abilities

Relentless Rush

Dash through foes while spinning and apply a 20% slow for 4s on hit.
First Hit: 110% weapon damage.
Second Hit: 120% weapon damage. (This attack cannot backstab.)
Enter onslaught stance when this ability ends.

Relentless Rush

Dash through foes while spinning and apply a 20% slow for 4s on hit.
First Hit: 110% weapon damage.
Second Hit: 120% weapon damage. (This attack cannot backstab.)
Enter onslaught stance when this ability ends.

Relentless Rush

Dash through foes while spinning and apply a 20% slow for 4s on hit.
First Hit: 110% weapon damage.
Second Hit: 120% weapon damage. (This attack cannot backstab.)
Enter onslaught stance when this ability ends.

Roaring Rupture

Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)

This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)

Enter defiant stance when this ability ends.

Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)

Roaring Rupture

Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)

This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)

Enter defiant stance when this ability ends.

Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)

Roaring Rupture

Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)

This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)

Enter defiant stance when this ability ends.

Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)

Calamity Counter

Block for 2s while reducing block stamina damage taken by 90%, then unleash a counterattack that strikes all foes within a 4m radius.
• No Blocks: 80% weapon damage.
• 1 Block: 80% weapon damage and staggers.
• 2 Blocks: 80% weapon damage and staggers longer.
• 3 Blocks: 80% weapon damage and causes a knockback.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Reactivate this ability or use basic attack to counterattack earlier.
Enter defiant stance when the counterattack of this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)

Calamity Counter

Block for 2s while reducing block stamina damage taken by 90%, then unleash a counterattack that strikes all foes within a 4m radius.
• No Blocks: 80% weapon damage.
• 1 Block: 80% weapon damage and staggers.
• 2 Blocks: 80% weapon damage and staggers longer.
• 3 Blocks: 80% weapon damage and causes a knockback.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Reactivate this ability or use basic attack to counterattack earlier.
Enter defiant stance when the counterattack of this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)

Calamity Counter

Block for 2s while reducing block stamina damage taken by 90%, then unleash a counterattack that strikes all foes within a 4m radius.
• No Blocks: 80% weapon damage.
• 1 Block: 80% weapon damage and staggers.
• 2 Blocks: 80% weapon damage and staggers longer.
• 3 Blocks: 80% weapon damage and causes a knockback.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Reactivate this ability or use basic attack to counterattack earlier.
Enter defiant stance when the counterattack of this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)

Shockwave

Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)


Shockwave

Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)


Shockwave

Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)


Clear Out

A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)

Clear Out

A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)

Clear Out

A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)

Wrecking Ball

Strike the ground with your war hammer, dealing 90% weapon damage and knocking down your target.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)

Wrecking Ball

Strike the ground with your war hammer, dealing 90% weapon damage and knocking down your target.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)

Wrecking Ball

Strike the ground with your war hammer, dealing 90% weapon damage and knocking down your target.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum