Season 6,
Freya's Francisca
and
Mythril Greatsword
Hatchet

Rend

Weaken

Disease

Empower

Fortify
Hatchet
Attributes
Hatchet
Attributes
Hatchet
Attributes
STR
350
DEX
250
INT
25
FOC
25
CON
15
STR
350
DEX
250
INT
25
FOC
25
CON
15
STR
350
DEX
250
INT
25
FOC
25
CON
15
Hatchet
Gear
Hatchet
Gear
Hatchet
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Hatchet
Main Gear Example
Hatchet
Main Gear Example
Hatchet
Main Gear Example

Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Keen Berserk
Gain 13% critical chance and +13% more crit damage while berserk is active.

Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Keen Berserk
Gain 13% critical chance and +13% more crit damage while berserk is active.

Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Keen Berserk
Gain 13% critical chance and +13% more crit damage while berserk is active.

Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.

Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.

Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.

Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.

Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.

Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.

Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG


Well Rounded
+10 to all attributes.


Refreshing
Reduce max cooldowns by 4%.

Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.

Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG


Well Rounded
+10 to all attributes.


Refreshing
Reduce max cooldowns by 4%.

Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.

Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG


Well Rounded
+10 to all attributes.


Refreshing
Reduce max cooldowns by 4%.

Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.

Azoth Crystal Boots
Medium
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.

Azoth Crystal Boots
Medium
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.

Azoth Crystal Boots
Medium
Named
Gear Score
700
Attribute
32
MAG


Enchanted Ward
-4% damage from light and heavy attacks.

Refreshing
Reduce max cooldowns by 4%.

Health
+2.4% max health.

Freya's Francisca
Artifact
Gear Score
725
Attribute
42
MAG


Thrown Mastery
Thrown Axe projectiles reduce all axe skill cooldowns by 25% (5s cooldown).


Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.

Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Rogue
+11% Backstab damage.


No Runeglass
Cut Pristine Diamond

Freya's Francisca
Artifact
Gear Score
725
Attribute
42
MAG


Thrown Mastery
Thrown Axe projectiles reduce all axe skill cooldowns by 25% (5s cooldown).


Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.

Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Rogue
+11% Backstab damage.


No Runeglass
Cut Pristine Diamond

Freya's Francisca
Artifact
Gear Score
725
Attribute
42
MAG


Thrown Mastery
Thrown Axe projectiles reduce all axe skill cooldowns by 25% (5s cooldown).


Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.

Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Rogue
+11% Backstab damage.


No Runeglass
Cut Pristine Diamond

Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR


Trenchant Strikes
Heavy melee attacks deal +23% damage.


No Runeglass
Cut Pristine Moonstone

Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR


Trenchant Strikes
Heavy melee attacks deal +23% damage.


No Runeglass
Cut Pristine Moonstone

Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR


Trenchant Strikes
Heavy melee attacks deal +23% damage.


No Runeglass
Cut Pristine Moonstone

Mythril Amulet
Crafted
Gear Score
700
Attribute
32
DEX


Health
+7% max Health.

Empowered
Empower you apply lasts 34% longer.

Protection
Main Dungeon - Thrust Protection
Echidna - Strike Protection
Typhlon - Slash Protection
Broodmother - Nature Protection

Mythril Amulet
Crafted
Gear Score
700
Attribute
32
DEX


Health
+7% max Health.

Empowered
Empower you apply lasts 34% longer.

Protection
Main Dungeon - Thrust Protection
Echidna - Strike Protection
Typhlon - Slash Protection
Broodmother - Nature Protection

Mythril Amulet
Crafted
Gear Score
700
Attribute
32
DEX


Health
+7% max Health.

Empowered
Empower you apply lasts 34% longer.

Protection
Main Dungeon - Thrust Protection
Echidna - Strike Protection
Typhlon - Slash Protection
Broodmother - Nature Protection

Mythril Ring
Crafted
Gear Score
700
Attribute
32
DEX


Hearty
+10% max Stamina.

Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Slash Damage
+7.1% Slash damage.

Mythril Ring
Crafted
Gear Score
700
Attribute
32
DEX


Hearty
+10% max Stamina.

Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Slash Damage
+7.1% Slash damage.

Mythril Ring
Crafted
Gear Score
700
Attribute
32
DEX


Hearty
+10% max Stamina.

Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Slash Damage
+7.1% Slash damage.

Endless Thirst
Artifact
Gear Score
725
Attribute
36
MAG


The Thirst
Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer.


Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Refreshing Toast
Potions cooldown 10% faster.

Endless Thirst
Artifact
Gear Score
725
Attribute
36
MAG


The Thirst
Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer.


Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Refreshing Toast
Potions cooldown 10% faster.

Endless Thirst
Artifact
Gear Score
725
Attribute
36
MAG


The Thirst
Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer.


Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Refreshing Toast
Potions cooldown 10% faster.
Hatchet
Weapons
Hatchet
Weapons
Hatchet
Weapons
Main Weapon

Freya's Francisca
Artifact
Gear Score
725
Attribute
42
MAG


Thrown Mastery
Thrown Axe projectiles reduce all axe skill cooldowns by 25% (5s cooldown).


Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.

Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Rogue
+11% Backstab damage.


No Runeglass
Cut Pristine Diamond

Freya's Francisca
Artifact
Gear Score
725
Attribute
42
MAG


Thrown Mastery
Thrown Axe projectiles reduce all axe skill cooldowns by 25% (5s cooldown).


Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.

Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Rogue
+11% Backstab damage.


No Runeglass
Cut Pristine Diamond

Freya's Francisca
Artifact
Gear Score
725
Attribute
42
MAG


Thrown Mastery
Thrown Axe projectiles reduce all axe skill cooldowns by 25% (5s cooldown).


Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.

Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Rogue
+11% Backstab damage.


No Runeglass
Cut Pristine Diamond
Offhand Trash

Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR


Trenchant Strikes
Heavy melee attacks deal +23% damage.


No Runeglass
Cut Pristine Moonstone

Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR


Trenchant Strikes
Heavy melee attacks deal +23% damage.


No Runeglass
Cut Pristine Moonstone

Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR


Trenchant Strikes
Heavy melee attacks deal +23% damage.


No Runeglass
Cut Pristine Moonstone
Offhand Echidna

Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR


Trenchant Strikes
Heavy melee attacks deal +23% damage.


No Runeglass
Cut Pristine Moonstone

Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR


Trenchant Strikes
Heavy melee attacks deal +23% damage.


No Runeglass
Cut Pristine Moonstone

Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR


Trenchant Strikes
Heavy melee attacks deal +23% damage.


No Runeglass
Cut Pristine Moonstone
Offhand Typhlon

Mythril Great Axe
Crafted
Gear Score
700
Attribute
38
STR


Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.


No Runeglass
Cut Pristine Diamond

Mythril Great Axe
Crafted
Gear Score
700
Attribute
38
STR


Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.


No Runeglass
Cut Pristine Diamond

Mythril Great Axe
Crafted
Gear Score
700
Attribute
38
STR


Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.


No Runeglass
Cut Pristine Diamond
Main Brood

Mythril Great Axe
Crafted
Gear Score
700
Attribute
38
STR


Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.


No Runeglass
Cut Pristine Diamond

Mythril Great Axe
Crafted
Gear Score
700
Attribute
38
STR


Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.


No Runeglass
Cut Pristine Diamond

Mythril Great Axe
Crafted
Gear Score
700
Attribute
38
STR


Enfeebling Maelstrom
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.


No Runeglass
Cut Pristine Diamond
Hatchet
Protection
Hatchet
Protection
Hatchet
Protection
Main Part of the dungeon

Cut Pristine Onyx
x8 Cut Pristine Onyxes
Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
Main Part of the dungeon

Cut Pristine Onyx
x8 Cut Pristine Onyxes
Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
Main Part of the dungeon

Cut Pristine Onyx
x8 Cut Pristine Onyxes
Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
1st boss. Echidna

Cut Pristine Jasper
x8 Cut Pristine Jaspers or Cut Pristine Onyxes
Strike Protection Amulet for DPS and Slash Protection amulet for Tank
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
1st boss. Echidna

Cut Pristine Jasper
x8 Cut Pristine Jaspers or Cut Pristine Onyxes
Strike Protection Amulet for DPS and Slash Protection amulet for Tank
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
1st boss. Echidna

Cut Pristine Jasper
x8 Cut Pristine Jaspers or Cut Pristine Onyxes
Strike Protection Amulet for DPS and Slash Protection amulet for Tank
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
2nd boss. Typhlon

Cut Pristine Onyx
x8 Cut Pristine Onyxes
Slash Protection Amulet or Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
2nd boss. Typhlon

Cut Pristine Onyx
x8 Cut Pristine Onyxes
Slash Protection Amulet or Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
2nd boss. Typhlon

Cut Pristine Onyx
x8 Cut Pristine Onyxes
Slash Protection Amulet or Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
3rd boss. Broodmother Medusa

Cut Pristine Amber
x8 Cut Pristine Ambers
Nature Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
3rd boss. Broodmother Medusa

Cut Pristine Amber
x8 Cut Pristine Ambers
Nature Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
3rd boss. Broodmother Medusa

Cut Pristine Amber
x8 Cut Pristine Ambers
Nature Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
Hatchet
Skill Trees
Hatchet
Skill Trees
Hatchet
Skill Trees












Hatchet
Abilities
Hatchet
Abilities
Hatchet
Abilities

Berserk
Enter a berserk mode that increases all attack damage by 20% for 12s. (Cooldown for this ability will not start until the mode ends.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your hatchet, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)


Berserk
Enter a berserk mode that increases all attack damage by 20% for 12s. (Cooldown for this ability will not start until the mode ends.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your hatchet, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)


Berserk
Enter a berserk mode that increases all attack damage by 20% for 12s. (Cooldown for this ability will not start until the mode ends.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your hatchet, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)


Rending Throw
Throw a hatchet up to 25m, dealing 110% weapon damage and applying rend, reducing target's armor by 20% for 10s.


Rending Throw
Throw a hatchet up to 25m, dealing 110% weapon damage and applying rend, reducing target's armor by 20% for 10s.


Rending Throw
Throw a hatchet up to 25m, dealing 110% weapon damage and applying rend, reducing target's armor by 20% for 10s.


Infected Throw
Leap into the air and throw a hatchet that deals 150% weapon damage.
This attack inflicts 30% disease and 10% weaken to your target for 10s.
(Disease reduces target's incoming healing efficiency and outgoing healing efficiency by half the incoming value.)
(Weaken reduces target's outgoing damage.)


Infected Throw
Leap into the air and throw a hatchet that deals 150% weapon damage.
This attack inflicts 30% disease and 10% weaken to your target for 10s.
(Disease reduces target's incoming healing efficiency and outgoing healing efficiency by half the incoming value.)
(Weaken reduces target's outgoing damage.)


Infected Throw
Leap into the air and throw a hatchet that deals 150% weapon damage.
This attack inflicts 30% disease and 10% weaken to your target for 10s.
(Disease reduces target's incoming healing efficiency and outgoing healing efficiency by half the incoming value.)
(Weaken reduces target's outgoing damage.)


Relentless Rush
Dash through foes while spinning and apply a 20% slow for 4s on hit.
First Hit: 110% weapon damage.
Second Hit: 120% weapon damage. (This attack cannot backstab.)
Enter onslaught stance when this ability ends.


Relentless Rush
Dash through foes while spinning and apply a 20% slow for 4s on hit.
First Hit: 110% weapon damage.
Second Hit: 120% weapon damage. (This attack cannot backstab.)
Enter onslaught stance when this ability ends.


Relentless Rush
Dash through foes while spinning and apply a 20% slow for 4s on hit.
First Hit: 110% weapon damage.
Second Hit: 120% weapon damage. (This attack cannot backstab.)
Enter onslaught stance when this ability ends.


Skyward Slash
Swing up in a brutal arc, staggering your target, dealing 50% weapon damage and applying 2 stacks of 5% rend for 10s. (Max 3 stacks.)
In onslaught stance apply 1 additional rend.
Enter onslaught stance when the upward arc of this ability ends.


Skyward Slash
Swing up in a brutal arc, staggering your target, dealing 50% weapon damage and applying 2 stacks of 5% rend for 10s. (Max 3 stacks.)
In onslaught stance apply 1 additional rend.
Enter onslaught stance when the upward arc of this ability ends.


Skyward Slash
Swing up in a brutal arc, staggering your target, dealing 50% weapon damage and applying 2 stacks of 5% rend for 10s. (Max 3 stacks.)
In onslaught stance apply 1 additional rend.
Enter onslaught stance when the upward arc of this ability ends.


Roaring Rupture
Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)
This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)
Enter defiant stance when this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)


Roaring Rupture
Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)
This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)
Enter defiant stance when this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)


Roaring Rupture
Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)
This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)
Enter defiant stance when this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)
