Season 6,
Serenity
and
Mythril Hatchet
Kronyx Worm Greatsword
Rend
Weaken
Disease
Empower
Fortify
Kronyx Worm Greatsword
Attributes
Kronyx Worm Greatsword
Attributes
Kronyx Worm Greatsword
Attributes
STR
250
DEX
350
INT
25
FOC
15
CON
15
STR
250
DEX
350
INT
25
FOC
15
CON
15
STR
250
DEX
350
INT
25
FOC
15
CON
15
Kronyx Worm Greatsword
Gear
Kronyx Worm Greatsword
Gear
Kronyx Worm Greatsword
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Kronyx Worm Greatsword
Main Gear Example
Kronyx Worm Greatsword
Main Gear Example
Kronyx Worm Greatsword
Main Gear Example
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Enfeebling Poison Shot
Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Enfeebling Poison Shot
Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Enfeebling Poison Shot
Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Empowering Breaker
When your attacks are blocked, gain a stack of Empower, increasing damage by 4.2% for 5s (Max 5 stacks).
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Empowering Breaker
When your attacks are blocked, gain a stack of Empower, increasing damage by 4.2% for 5s (Max 5 stacks).
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Empowering Breaker
When your attacks are blocked, gain a stack of Empower, increasing damage by 4.2% for 5s (Max 5 stacks).
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG
Well Rounded
+10 to all attributes.
Refreshing
Reduce max cooldowns by 4%.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG
Well Rounded
+10 to all attributes.
Refreshing
Reduce max cooldowns by 4%.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG
Well Rounded
+10 to all attributes.
Refreshing
Reduce max cooldowns by 4%.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Boots
Medium
Crafted
Gear Score
700
Attribute
32
STR
Enchanted Ward
-4% damage from light and heavy attacks.
Health
+2.4% max health.
Punishing
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Boots
Medium
Crafted
Gear Score
700
Attribute
32
STR
Enchanted Ward
-4% damage from light and heavy attacks.
Health
+2.4% max health.
Punishing
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Boots
Medium
Crafted
Gear Score
700
Attribute
32
STR
Enchanted Ward
-4% damage from light and heavy attacks.
Health
+2.4% max health.
Punishing
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Serenity
Artifact
Gear Score
725
Attribute
38
MAG
Balanced Blade
Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).
Trenchant Strikes
Heavy melee attacks deal +23% damage.
Trenchant Crits
Heavy melee attacks deal +34% critical damage.
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
No Runeglass
Cut Pristine Diamond
Serenity
Artifact
Gear Score
725
Attribute
38
MAG
Balanced Blade
Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).
Trenchant Strikes
Heavy melee attacks deal +23% damage.
Trenchant Crits
Heavy melee attacks deal +34% critical damage.
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
No Runeglass
Cut Pristine Diamond
Serenity
Artifact
Gear Score
725
Attribute
38
MAG
Balanced Blade
Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).
Trenchant Strikes
Heavy melee attacks deal +23% damage.
Trenchant Crits
Heavy melee attacks deal +34% critical damage.
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
No Runeglass
Cut Pristine Diamond
Mythril Hatchet
Crafted
Gear Score
700
Attribute
38
DEX
Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.
No Runeglass
Cut Pristine Diamond
Mythril Hatchet
Crafted
Gear Score
700
Attribute
38
DEX
Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.
No Runeglass
Cut Pristine Diamond
Mythril Hatchet
Crafted
Gear Score
700
Attribute
38
DEX
Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.
No Runeglass
Cut Pristine Diamond
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
DEX
Strike Protection
Receive 15% less Strike damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
DEX
Strike Protection
Receive 15% less Strike damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
DEX
Strike Protection
Receive 15% less Strike damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
MAG
Hearty
+10% max Stamina.
Keen Awareness
+7% critical chance.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
MAG
Hearty
+10% max Stamina.
Keen Awareness
+7% critical chance.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
MAG
Hearty
+10% max Stamina.
Keen Awareness
+7% critical chance.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
DEX
Refreshing Toast
Potions cooldown 10% faster.
Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
DEX
Refreshing Toast
Potions cooldown 10% faster.
Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
DEX
Refreshing Toast
Potions cooldown 10% faster.
Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Kronyx Worm Greatsword
Weapons
Kronyx Worm Greatsword
Weapons
Kronyx Worm Greatsword
Weapons
Main Weapon
Serenity
Artifact
Gear Score
725
Attribute
38
MAG
Balanced Blade
Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).
Trenchant Strikes
Heavy melee attacks deal +23% damage.
Trenchant Crits
Heavy melee attacks deal +34% critical damage.
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
No Runeglass
Cut Pristine Diamond
Serenity
Artifact
Gear Score
725
Attribute
38
MAG
Balanced Blade
Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).
Trenchant Strikes
Heavy melee attacks deal +23% damage.
Trenchant Crits
Heavy melee attacks deal +34% critical damage.
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
No Runeglass
Cut Pristine Diamond
Serenity
Artifact
Gear Score
725
Attribute
38
MAG
Balanced Blade
Offense Stance: +2% empower per attack for 5s (max 10 stacks)
Defense Stance: +2% fortify when hit for 5s (max 10 stacks).
Trenchant Strikes
Heavy melee attacks deal +23% damage.
Trenchant Crits
Heavy melee attacks deal +34% critical damage.
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
No Runeglass
Cut Pristine Diamond
Offhand Trash
Mythril Hatchet
Crafted
Gear Score
700
Attribute
38
DEX
Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.
No Runeglass
Cut Pristine Diamond
Mythril Hatchet
Crafted
Gear Score
700
Attribute
38
DEX
Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.
No Runeglass
Cut Pristine Diamond
Mythril Hatchet
Crafted
Gear Score
700
Attribute
38
DEX
Empowering Rending Throw
Ranged Hatchet attacks deal +40% damage against Rending Throw targets.
No Runeglass
Cut Pristine Diamond
Offhand Echidna
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Offhand Typhlon
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Main Brood
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Kronyx Worm Greatsword
Protection
Kronyx Worm Greatsword
Protection
Kronyx Worm Greatsword
Protection
Main Part of the dungeon
Cut Pristine Onyx
x8 Cut Pristine Onyxes
Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
Main Part of the dungeon
Cut Pristine Onyx
x8 Cut Pristine Onyxes
Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
Main Part of the dungeon
Cut Pristine Onyx
x8 Cut Pristine Onyxes
Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
1st boss. Echidna
Cut Pristine Jasper
x8 Cut Pristine Jaspers or Cut Pristine Onyxes
Strike Protection Amulet for DPS and Slash Protection amulet for Tank
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
1st boss. Echidna
Cut Pristine Jasper
x8 Cut Pristine Jaspers or Cut Pristine Onyxes
Strike Protection Amulet for DPS and Slash Protection amulet for Tank
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
1st boss. Echidna
Cut Pristine Jasper
x8 Cut Pristine Jaspers or Cut Pristine Onyxes
Strike Protection Amulet for DPS and Slash Protection amulet for Tank
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
2nd boss. Typhlon
Cut Pristine Onyx
x8 Cut Pristine Onyxes
Slash Protection Amulet or Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
2nd boss. Typhlon
Cut Pristine Onyx
x8 Cut Pristine Onyxes
Slash Protection Amulet or Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
2nd boss. Typhlon
Cut Pristine Onyx
x8 Cut Pristine Onyxes
Slash Protection Amulet or Thrust Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
3rd boss. Broodmother Medusa
Cut Pristine Amber
x8 Cut Pristine Ambers
Nature Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
3rd boss. Broodmother Medusa
Cut Pristine Amber
x8 Cut Pristine Ambers
Nature Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
3rd boss. Broodmother Medusa
Cut Pristine Amber
x8 Cut Pristine Ambers
Nature Protection Amulet
Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from
Kronyx Worm Greatsword
Skill Trees
Kronyx Worm Greatsword
Skill Trees
Kronyx Worm Greatsword
Skill Trees
Kronyx Worm Greatsword
Abilities
Kronyx Worm Greatsword
Abilities
Kronyx Worm Greatsword
Abilities
Relentless Rush
Dash through foes while spinning and apply a 20% slow for 4s on hit.
First Hit: 110% weapon damage.
Second Hit: 120% weapon damage. (This attack cannot backstab.)
Enter onslaught stance when this ability ends.
Relentless Rush
Dash through foes while spinning and apply a 20% slow for 4s on hit.
First Hit: 110% weapon damage.
Second Hit: 120% weapon damage. (This attack cannot backstab.)
Enter onslaught stance when this ability ends.
Relentless Rush
Dash through foes while spinning and apply a 20% slow for 4s on hit.
First Hit: 110% weapon damage.
Second Hit: 120% weapon damage. (This attack cannot backstab.)
Enter onslaught stance when this ability ends.
Skyward Slash
Swing up in a brutal arc, staggering your target, dealing 50% weapon damage and applying 2 stacks of 5% rend for 10s. (Max 3 stacks.)
In onslaught stance apply 1 additional rend.
Enter onslaught stance when the upward arc of this ability ends.
Skyward Slash
Swing up in a brutal arc, staggering your target, dealing 50% weapon damage and applying 2 stacks of 5% rend for 10s. (Max 3 stacks.)
In onslaught stance apply 1 additional rend.
Enter onslaught stance when the upward arc of this ability ends.
Skyward Slash
Swing up in a brutal arc, staggering your target, dealing 50% weapon damage and applying 2 stacks of 5% rend for 10s. (Max 3 stacks.)
In onslaught stance apply 1 additional rend.
Enter onslaught stance when the upward arc of this ability ends.
Roaring Rupture
Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)
This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)
Enter defiant stance when this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)
Roaring Rupture
Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)
This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)
Enter defiant stance when this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)
Roaring Rupture
Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)
This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)
Enter defiant stance when this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)
Rending Throw
Throw a hatchet up to 25m, dealing 110% weapon damage and applying rend, reducing target's armor by 20% for 10s.
Rending Throw
Throw a hatchet up to 25m, dealing 110% weapon damage and applying rend, reducing target's armor by 20% for 10s.
Rending Throw
Throw a hatchet up to 25m, dealing 110% weapon damage and applying rend, reducing target's armor by 20% for 10s.
Infected Throw
Leap into the air and throw a hatchet that deals 150% weapon damage.
This attack inflicts 30% disease and 10% weaken to your target for 10s.
(Disease reduces target's incoming healing efficiency and outgoing healing efficiency by half the incoming value.)
(Weaken reduces target's outgoing damage.)
Infected Throw
Leap into the air and throw a hatchet that deals 150% weapon damage.
This attack inflicts 30% disease and 10% weaken to your target for 10s.
(Disease reduces target's incoming healing efficiency and outgoing healing efficiency by half the incoming value.)
(Weaken reduces target's outgoing damage.)
Infected Throw
Leap into the air and throw a hatchet that deals 150% weapon damage.
This attack inflicts 30% disease and 10% weaken to your target for 10s.
(Disease reduces target's incoming healing efficiency and outgoing healing efficiency by half the incoming value.)
(Weaken reduces target's outgoing damage.)