Season 6,
Finisher
and
Mythril Musket
Kronyx Worm Musketeer Rapier
by
Crusefai
Rend
Weaken
Disease
Empower
Fortify
Kronyx Worm Musketeer Rapier
Attributes
Kronyx Worm Musketeer Rapier
Attributes
Kronyx Worm Musketeer Rapier
Attributes
STR
25
DEX
250
INT
350
FOC
25
CON
15
STR
25
DEX
250
INT
350
FOC
25
CON
15
STR
25
DEX
250
INT
350
FOC
25
CON
15
Kronyx Worm Musketeer Rapier
Gear
Kronyx Worm Musketeer Rapier
Gear
Kronyx Worm Musketeer Rapier
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Kronyx Worm Musketeer Rapier
Main Gear Example
Kronyx Worm Musketeer Rapier
Main Gear Example
Kronyx Worm Musketeer Rapier
Main Gear Example
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Omnidirectional Evade
+11% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Omnidirectional Evade
+11% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Omnidirectional Evade
+11% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG
Well Rounded
+10 to all attributes.
Refreshing
Reduce max cooldowns by 4%.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Health
+2.4% max health.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG
Well Rounded
+10 to all attributes.
Refreshing
Reduce max cooldowns by 4%.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Health
+2.4% max health.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG
Well Rounded
+10 to all attributes.
Refreshing
Reduce max cooldowns by 4%.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Health
+2.4% max health.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Boots
Medium
Crafted
Gear Score
700
Attribute
32
INT
Enchanted Ward
-4% damage from light and heavy attacks.
Health
+2.4% max health.
Leeching Flurry
Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Boots
Medium
Crafted
Gear Score
700
Attribute
32
INT
Enchanted Ward
-4% damage from light and heavy attacks.
Health
+2.4% max health.
Leeching Flurry
Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Boots
Medium
Crafted
Gear Score
700
Attribute
32
INT
Enchanted Ward
-4% damage from light and heavy attacks.
Health
+2.4% max health.
Leeching Flurry
Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry.
Punishing
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Finisher
Artifact
Gear Score
725
Attribute
42
MAG
Finisher Harmony
Attacks against Bleeding targets deal 15% more damage, and reduce Flourish's cooldown by 5% (1s cooldown, works on both weapons).
Deadly Flourish
Flourish deals +41% damage against targets below 50% Health.
Keen Tondo
+26% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s.
Rogue
+11% Backstab damage.
No Runeglass
Cut Pristine Diamond
Finisher
Artifact
Gear Score
725
Attribute
42
MAG
Finisher Harmony
Attacks against Bleeding targets deal 15% more damage, and reduce Flourish's cooldown by 5% (1s cooldown, works on both weapons).
Deadly Flourish
Flourish deals +41% damage against targets below 50% Health.
Keen Tondo
+26% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s.
Rogue
+11% Backstab damage.
No Runeglass
Cut Pristine Diamond
Finisher
Artifact
Gear Score
725
Attribute
42
MAG
Finisher Harmony
Attacks against Bleeding targets deal 15% more damage, and reduce Flourish's cooldown by 5% (1s cooldown, works on both weapons).
Deadly Flourish
Flourish deals +41% damage against targets below 50% Health.
Keen Tondo
+26% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s.
Rogue
+11% Backstab damage.
No Runeglass
Cut Pristine Diamond
Mythril Musket
Crafted
Gear Score
700
Attribute
38
INT
Keen
+7% critical chance.
Desperate Empower
+12% damage when you are exhausted.
No Runeglass
Cut Pristine Diamond
Mythril Musket
Crafted
Gear Score
700
Attribute
38
INT
Keen
+7% critical chance.
Desperate Empower
+12% damage when you are exhausted.
No Runeglass
Cut Pristine Diamond
Mythril Musket
Crafted
Gear Score
700
Attribute
38
INT
Keen
+7% critical chance.
Desperate Empower
+12% damage when you are exhausted.
No Runeglass
Cut Pristine Diamond
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
MAG
Strike Protection
Receive 15% less Strike damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
MAG
Strike Protection
Receive 15% less Strike damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
MAG
Strike Protection
Receive 15% less Strike damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
MAG
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Keen Awareness
+7% critical chance.
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
MAG
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Keen Awareness
+7% critical chance.
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
MAG
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Keen Awareness
+7% critical chance.
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
INT
Refreshing Toast
Potions cooldown 10% faster.
Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
INT
Refreshing Toast
Potions cooldown 10% faster.
Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
INT
Refreshing Toast
Potions cooldown 10% faster.
Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Onyx
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Kronyx Worm Musketeer Rapier
Skill Trees
Kronyx Worm Musketeer Rapier
Skill Trees
Kronyx Worm Musketeer Rapier
Skill Trees
Kronyx Worm Musketeer Rapier
Abilities
Kronyx Worm Musketeer Rapier
Abilities
Kronyx Worm Musketeer Rapier
Abilities
Evade
Perform a small, reliable sidestep in your current movement direction that cancels any current activity and provides momentary invulnerability. Light attacks made during Evade are performed exceptionally fast.
Evade
Perform a small, reliable sidestep in your current movement direction that cancels any current activity and provides momentary invulnerability. Light attacks made during Evade are performed exceptionally fast.
Evade
Perform a small, reliable sidestep in your current movement direction that cancels any current activity and provides momentary invulnerability. Light attacks made during Evade are performed exceptionally fast.
Flurry
Enter a posed stance and unleash a series of 5 quick thrust attacks with each strike dealing 60% weapon damage.
Flurry can be cancelled at any time by dodging or by using another ability.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Flurry
Enter a posed stance and unleash a series of 5 quick thrust attacks with each strike dealing 60% weapon damage.
Flurry can be cancelled at any time by dodging or by using another ability.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Flurry
Enter a posed stance and unleash a series of 5 quick thrust attacks with each strike dealing 60% weapon damage.
Flurry can be cancelled at any time by dodging or by using another ability.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Fleche
Leave the ground lunging forward for 10m in a stabbing motion and pierce through enemies dealing 145% weapon damage.
Fleche
Leave the ground lunging forward for 10m in a stabbing motion and pierce through enemies dealing 145% weapon damage.
Fleche
Leave the ground lunging forward for 10m in a stabbing motion and pierce through enemies dealing 145% weapon damage.
Powder Burn
Overload your musket with gun powder, causing the next shot to deal 110% weapon damage and inflict a burn that deals 20% weapon damage per second for 9s.
(Does not stack with Power Shot.)
Powder Burn
Overload your musket with gun powder, causing the next shot to deal 110% weapon damage and inflict a burn that deals 20% weapon damage per second for 9s.
(Does not stack with Power Shot.)
Powder Burn
Overload your musket with gun powder, causing the next shot to deal 110% weapon damage and inflict a burn that deals 20% weapon damage per second for 9s.
(Does not stack with Power Shot.)
Power Shot
Overload your musket with gun powder, causing the next shot to deal 160% weapon damage, and an additional 30% to hostile AI targets.
(Does not stack with Powder Burn.)
Power Shot
Overload your musket with gun powder, causing the next shot to deal 160% weapon damage, and an additional 30% to hostile AI targets.
(Does not stack with Powder Burn.)
Power Shot
Overload your musket with gun powder, causing the next shot to deal 160% weapon damage, and an additional 30% to hostile AI targets.
(Does not stack with Powder Burn.)