Season 6,

Mythril Greatsword

and

Runewood Bow

Kronyx Worm Off Tank

Rend

Weaken

Disease

Empower

Fortify

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Attributes

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Attributes

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Attributes

STR

100

DEX

450

INT

50

FOC

25

CON

15

STR

100

DEX

450

INT

50

FOC

25

CON

15

STR

100

DEX

450

INT

50

FOC

25

CON

15

Kronyx Worm Off Tank

Gear

Kronyx Worm Off Tank

Gear

Kronyx Worm Off Tank

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Kronyx Worm Off Tank

Main Gear

Kronyx Worm Off Tank

Main Gear

Kronyx Worm Off Tank

Main Gear

Azoth Crystal Mask

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Enfeebling Poison Shot

Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.

No Runeglass

Cut Pristine Elemental

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Mask

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Enfeebling Poison Shot

Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.

No Runeglass

Cut Pristine Elemental

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Mask

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Enfeebling Poison Shot

Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.

No Runeglass

Cut Pristine Elemental

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

No Runeglass

Cut Pristine Elemental

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

No Runeglass

Cut Pristine Elemental

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

No Runeglass

Cut Pristine Elemental

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Empowering Breaker

When your attacks are blocked, gain a stack of Empower, increasing damage by 4.2% for 5s (Max 5 stacks).

No Runeglass

Cut Pristine Elemental

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Empowering Breaker

When your attacks are blocked, gain a stack of Empower, increasing damage by 4.2% for 5s (Max 5 stacks).

No Runeglass

Cut Pristine Elemental

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Empowering Breaker

When your attacks are blocked, gain a stack of Empower, increasing damage by 4.2% for 5s (Max 5 stacks).

No Runeglass

Cut Pristine Elemental

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Attuned Leather Pants

Medium

Artifact

Gear Score

725

Attribute

40

MAG

Well Rounded

+10 to all attributes.

Refreshing

Reduce max cooldowns by 4%.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

No Runeglass

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Attuned Leather Pants

Medium

Artifact

Gear Score

725

Attribute

40

MAG

Well Rounded

+10 to all attributes.

Refreshing

Reduce max cooldowns by 4%.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

No Runeglass

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Attuned Leather Pants

Medium

Artifact

Gear Score

725

Attribute

40

MAG

Well Rounded

+10 to all attributes.

Refreshing

Reduce max cooldowns by 4%.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

No Runeglass

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Dark Leather Boots

Medium

Crafted

Gear Score

700

Attribute

32

STR

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Punishing

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Dark Leather Boots

Medium

Crafted

Gear Score

700

Attribute

32

STR

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Punishing

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Dark Leather Boots

Medium

Crafted

Gear Score

700

Attribute

32

STR

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Punishing

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Greatsword

Crafted

Gear Score

700

Attribute

38

STR

Energizing Counter

When Calamity Counter is activated, immediately gain 50 Stamina.

Trenchant Strikes

Heavy melee attacks deal +23% damage.

No Runeglass

Cut Pristine Diamond

Mythril Greatsword

Crafted

Gear Score

700

Attribute

38

STR

Energizing Counter

When Calamity Counter is activated, immediately gain 50 Stamina.

Trenchant Strikes

Heavy melee attacks deal +23% damage.

No Runeglass

Cut Pristine Diamond

Mythril Greatsword

Crafted

Gear Score

700

Attribute

38

STR

Energizing Counter

When Calamity Counter is activated, immediately gain 50 Stamina.

Trenchant Strikes

Heavy melee attacks deal +23% damage.

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

DEX

Penetrating Rapid Shot

+35% armor penetration of all Rapid Shot attacks.

Keen

+7% critical chance.

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

DEX

Penetrating Rapid Shot

+35% armor penetration of all Rapid Shot attacks.

Keen

+7% critical chance.

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

DEX

Penetrating Rapid Shot

+35% armor penetration of all Rapid Shot attacks.

Keen

+7% critical chance.

No Runeglass

Cut Pristine Diamond

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

DEX

Strike Protection

Receive 15% less Strike damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Jasper

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

DEX

Strike Protection

Receive 15% less Strike damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Jasper

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

DEX

Strike Protection

Receive 15% less Strike damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Jasper

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Heart of Anhurawak

Named

Gear Score

625

Attribute

26

DEX

Thrust Damage

+7.1% Thrust damage.

Keen Awareness

+7% critical chance.

Blood Letting

Base duration of Bleeds you apply lasts 32% longer.

Cut Pristine Jasper

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Heart of Anhurawak

Named

Gear Score

625

Attribute

26

DEX

Thrust Damage

+7.1% Thrust damage.

Keen Awareness

+7% critical chance.

Blood Letting

Base duration of Bleeds you apply lasts 32% longer.

Cut Pristine Jasper

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Heart of Anhurawak

Named

Gear Score

625

Attribute

26

DEX

Thrust Damage

+7.1% Thrust damage.

Keen Awareness

+7% critical chance.

Blood Letting

Base duration of Bleeds you apply lasts 32% longer.

Cut Pristine Jasper

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

DEX

Refreshing Toast

Potions cooldown 10% faster.

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Jasper

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

DEX

Refreshing Toast

Potions cooldown 10% faster.

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Jasper

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

DEX

Refreshing Toast

Potions cooldown 10% faster.

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Jasper

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Kronyx Worm Off Tank

Skill Trees

Kronyx Worm Off Tank

Skill Trees

Kronyx Worm Off Tank

Skill Trees

Kronyx Worm Off Tank

Abilities

Kronyx Worm Off Tank

Abilities

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Abilities

Roaring Rupture

Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)

This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)

Enter defiant stance when this ability ends.

Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)

Roaring Rupture

Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)

This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)

Enter defiant stance when this ability ends.

Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)

Roaring Rupture

Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)

This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)

Enter defiant stance when this ability ends.

Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)

Steadfast Strike

Stab your greatsword forward to impale your foes, then pull back to rip the blade out. Restores 20 stamina on each hit.First Hit: 40% weapon damage and staggers.
Second Hit: 120% weapon damage and pulls target 1.5m towards you.
This ability generates 150% threat.
Enter defiant stance after the second attack of this ability ends.


Steadfast Strike

Stab your greatsword forward to impale your foes, then pull back to rip the blade out. Restores 20 stamina on each hit.First Hit: 40% weapon damage and staggers.
Second Hit: 120% weapon damage and pulls target 1.5m towards you.
This ability generates 150% threat.
Enter defiant stance after the second attack of this ability ends.


Steadfast Strike

Stab your greatsword forward to impale your foes, then pull back to rip the blade out. Restores 20 stamina on each hit.First Hit: 40% weapon damage and staggers.
Second Hit: 120% weapon damage and pulls target 1.5m towards you.
This ability generates 150% threat.
Enter defiant stance after the second attack of this ability ends.


Calamity Counter

Block for 2s while reducing block stamina damage taken by 90%, then unleash a counterattack that strikes all foes within a 4m radius.
• No Blocks: 80% weapon damage.
• 1 Block: 80% weapon damage and staggers.
• 2 Blocks: 80% weapon damage and staggers longer.
• 3 Blocks: 80% weapon damage and causes a knockback.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Reactivate this ability or use basic attack to counterattack earlier.
Enter defiant stance when the counterattack of this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)

Calamity Counter

Block for 2s while reducing block stamina damage taken by 90%, then unleash a counterattack that strikes all foes within a 4m radius.
• No Blocks: 80% weapon damage.
• 1 Block: 80% weapon damage and staggers.
• 2 Blocks: 80% weapon damage and staggers longer.
• 3 Blocks: 80% weapon damage and causes a knockback.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Reactivate this ability or use basic attack to counterattack earlier.
Enter defiant stance when the counterattack of this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)

Calamity Counter

Block for 2s while reducing block stamina damage taken by 90%, then unleash a counterattack that strikes all foes within a 4m radius.
• No Blocks: 80% weapon damage.
• 1 Block: 80% weapon damage and staggers.
• 2 Blocks: 80% weapon damage and staggers longer.
• 3 Blocks: 80% weapon damage and causes a knockback.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Reactivate this ability or use basic attack to counterattack earlier.
Enter defiant stance when the counterattack of this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)

Poison Shot

Shoot an arrow that deals 50% weapon damage. On hit or land, this arrow creates 3m radius poison cloud that lasts 6s. Foes entering the cloud are poisoned and take 20% weapon damage per second for 10s. (This ability cannot headshot.)

Poison Shot

Shoot an arrow that deals 50% weapon damage. On hit or land, this arrow creates 3m radius poison cloud that lasts 6s. Foes entering the cloud are poisoned and take 20% weapon damage per second for 10s. (This ability cannot headshot.)

Poison Shot

Shoot an arrow that deals 50% weapon damage. On hit or land, this arrow creates 3m radius poison cloud that lasts 6s. Foes entering the cloud are poisoned and take 20% weapon damage per second for 10s. (This ability cannot headshot.)

Rain of Arrows

Shoot a barrage of arrows that covers a 4m radius area and deals 150% weapon damage. (This ability cannot headshot.)

Rain of Arrows

Shoot a barrage of arrows that covers a 4m radius area and deals 150% weapon damage. (This ability cannot headshot.)

Rain of Arrows

Shoot a barrage of arrows that covers a 4m radius area and deals 150% weapon damage. (This ability cannot headshot.)

Rapid Shot

Shoot 3 consecutive arrows.

First Arrow: 100% weapon damage.
Second Arrow: 100% weapon damage.
Third Arrow: 125% weapon damage.

Rapid Shot

Shoot 3 consecutive arrows.

First Arrow: 100% weapon damage.
Second Arrow: 100% weapon damage.
Third Arrow: 125% weapon damage.

Rapid Shot

Shoot 3 consecutive arrows.

First Arrow: 100% weapon damage.
Second Arrow: 100% weapon damage.
Third Arrow: 125% weapon damage.

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum