Season 6,
Mythril Greatsword
and
Runewood Bow
Kronyx Worm Off Tank
Rend
Weaken
Disease
Empower
Fortify
Kronyx Worm Off Tank
Attributes
Kronyx Worm Off Tank
Attributes
Kronyx Worm Off Tank
Attributes
STR
100
DEX
450
INT
50
FOC
25
CON
15
STR
100
DEX
450
INT
50
FOC
25
CON
15
STR
100
DEX
450
INT
50
FOC
25
CON
15
Kronyx Worm Off Tank
Gear
Kronyx Worm Off Tank
Gear
Kronyx Worm Off Tank
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Kronyx Worm Off Tank
Main Gear
Kronyx Worm Off Tank
Main Gear
Kronyx Worm Off Tank
Main Gear
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Enfeebling Poison Shot
Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Enfeebling Poison Shot
Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Enfeebling Poison Shot
Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Empowering Breaker
When your attacks are blocked, gain a stack of Empower, increasing damage by 4.2% for 5s (Max 5 stacks).
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Empowering Breaker
When your attacks are blocked, gain a stack of Empower, increasing damage by 4.2% for 5s (Max 5 stacks).
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Empowering Breaker
When your attacks are blocked, gain a stack of Empower, increasing damage by 4.2% for 5s (Max 5 stacks).
No Runeglass
Cut Pristine Elemental
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG
Well Rounded
+10 to all attributes.
Refreshing
Reduce max cooldowns by 4%.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG
Well Rounded
+10 to all attributes.
Refreshing
Reduce max cooldowns by 4%.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Attuned Leather Pants
Medium
Artifact
Gear Score
725
Attribute
40
MAG
Well Rounded
+10 to all attributes.
Refreshing
Reduce max cooldowns by 4%.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
No Runeglass
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Boots
Medium
Crafted
Gear Score
700
Attribute
32
STR
Enchanted Ward
-4% damage from light and heavy attacks.
Health
+2.4% max health.
Punishing
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Boots
Medium
Crafted
Gear Score
700
Attribute
32
STR
Enchanted Ward
-4% damage from light and heavy attacks.
Health
+2.4% max health.
Punishing
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Dark Leather Boots
Medium
Crafted
Gear Score
700
Attribute
32
STR
Enchanted Ward
-4% damage from light and heavy attacks.
Health
+2.4% max health.
Punishing
Cut Pristine Opal
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR
Energizing Counter
When Calamity Counter is activated, immediately gain 50 Stamina.
Trenchant Strikes
Heavy melee attacks deal +23% damage.
No Runeglass
Cut Pristine Diamond
Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR
Energizing Counter
When Calamity Counter is activated, immediately gain 50 Stamina.
Trenchant Strikes
Heavy melee attacks deal +23% damage.
No Runeglass
Cut Pristine Diamond
Mythril Greatsword
Crafted
Gear Score
700
Attribute
38
STR
Energizing Counter
When Calamity Counter is activated, immediately gain 50 Stamina.
Trenchant Strikes
Heavy melee attacks deal +23% damage.
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
DEX
Penetrating Rapid Shot
+35% armor penetration of all Rapid Shot attacks.
Keen
+7% critical chance.
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
DEX
Penetrating Rapid Shot
+35% armor penetration of all Rapid Shot attacks.
Keen
+7% critical chance.
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
DEX
Penetrating Rapid Shot
+35% armor penetration of all Rapid Shot attacks.
Keen
+7% critical chance.
No Runeglass
Cut Pristine Diamond
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
DEX
Strike Protection
Receive 15% less Strike damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
DEX
Strike Protection
Receive 15% less Strike damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
DEX
Strike Protection
Receive 15% less Strike damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Heart of Anhurawak
Named
Gear Score
625
Attribute
26
DEX
Thrust Damage
+7.1% Thrust damage.
Keen Awareness
+7% critical chance.
Blood Letting
Base duration of Bleeds you apply lasts 32% longer.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Heart of Anhurawak
Named
Gear Score
625
Attribute
26
DEX
Thrust Damage
+7.1% Thrust damage.
Keen Awareness
+7% critical chance.
Blood Letting
Base duration of Bleeds you apply lasts 32% longer.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Heart of Anhurawak
Named
Gear Score
625
Attribute
26
DEX
Thrust Damage
+7.1% Thrust damage.
Keen Awareness
+7% critical chance.
Blood Letting
Base duration of Bleeds you apply lasts 32% longer.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
DEX
Refreshing Toast
Potions cooldown 10% faster.
Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
DEX
Refreshing Toast
Potions cooldown 10% faster.
Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
DEX
Refreshing Toast
Potions cooldown 10% faster.
Empowering Toast
On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Jasper
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Kronyx Worm Off Tank
Skill Trees
Kronyx Worm Off Tank
Skill Trees
Kronyx Worm Off Tank
Skill Trees
Kronyx Worm Off Tank
Abilities
Kronyx Worm Off Tank
Abilities
Kronyx Worm Off Tank
Abilities
Roaring Rupture
Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)
This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)
Enter defiant stance when this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)
Roaring Rupture
Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)
This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)
Enter defiant stance when this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)
Roaring Rupture
Stab the ground and send out a shockwave with a 4m radius that deals 120% weapon damage. Gain 10% fortify for 7s for each foe hit. (Max 3 stacks.)
This ability generates 200% threat and has grit. (Grit prevents you from being staggered by incoming attacks.)
Enter defiant stance when this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, this ability inflicts taunt for 8s to all enemies hit. (Taunt causes monsters to focus only on you.)
Steadfast Strike
Stab your greatsword forward to impale your foes, then pull back to rip the blade out. Restores 20 stamina on each hit.First Hit: 40% weapon damage and staggers.
Second Hit: 120% weapon damage and pulls target 1.5m towards you.
This ability generates 150% threat.
Enter defiant stance after the second attack of this ability ends.
Steadfast Strike
Stab your greatsword forward to impale your foes, then pull back to rip the blade out. Restores 20 stamina on each hit.First Hit: 40% weapon damage and staggers.
Second Hit: 120% weapon damage and pulls target 1.5m towards you.
This ability generates 150% threat.
Enter defiant stance after the second attack of this ability ends.
Steadfast Strike
Stab your greatsword forward to impale your foes, then pull back to rip the blade out. Restores 20 stamina on each hit.First Hit: 40% weapon damage and staggers.
Second Hit: 120% weapon damage and pulls target 1.5m towards you.
This ability generates 150% threat.
Enter defiant stance after the second attack of this ability ends.
Calamity Counter
Block for 2s while reducing block stamina damage taken by 90%, then unleash a counterattack that strikes all foes within a 4m radius.
• No Blocks: 80% weapon damage.
• 1 Block: 80% weapon damage and staggers.
• 2 Blocks: 80% weapon damage and staggers longer.
• 3 Blocks: 80% weapon damage and causes a knockback.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Reactivate this ability or use basic attack to counterattack earlier.
Enter defiant stance when the counterattack of this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Calamity Counter
Block for 2s while reducing block stamina damage taken by 90%, then unleash a counterattack that strikes all foes within a 4m radius.
• No Blocks: 80% weapon damage.
• 1 Block: 80% weapon damage and staggers.
• 2 Blocks: 80% weapon damage and staggers longer.
• 3 Blocks: 80% weapon damage and causes a knockback.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Reactivate this ability or use basic attack to counterattack earlier.
Enter defiant stance when the counterattack of this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Calamity Counter
Block for 2s while reducing block stamina damage taken by 90%, then unleash a counterattack that strikes all foes within a 4m radius.
• No Blocks: 80% weapon damage.
• 1 Block: 80% weapon damage and staggers.
• 2 Blocks: 80% weapon damage and staggers longer.
• 3 Blocks: 80% weapon damage and causes a knockback.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Reactivate this ability or use basic attack to counterattack earlier.
Enter defiant stance when the counterattack of this ability ends.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your greatsword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Poison Shot
Shoot an arrow that deals 50% weapon damage. On hit or land, this arrow creates 3m radius poison cloud that lasts 6s. Foes entering the cloud are poisoned and take 20% weapon damage per second for 10s. (This ability cannot headshot.)
Poison Shot
Shoot an arrow that deals 50% weapon damage. On hit or land, this arrow creates 3m radius poison cloud that lasts 6s. Foes entering the cloud are poisoned and take 20% weapon damage per second for 10s. (This ability cannot headshot.)
Poison Shot
Shoot an arrow that deals 50% weapon damage. On hit or land, this arrow creates 3m radius poison cloud that lasts 6s. Foes entering the cloud are poisoned and take 20% weapon damage per second for 10s. (This ability cannot headshot.)
Rain of Arrows
Shoot a barrage of arrows that covers a 4m radius area and deals 150% weapon damage. (This ability cannot headshot.)
Rain of Arrows
Shoot a barrage of arrows that covers a 4m radius area and deals 150% weapon damage. (This ability cannot headshot.)
Rain of Arrows
Shoot a barrage of arrows that covers a 4m radius area and deals 150% weapon damage. (This ability cannot headshot.)
Rapid Shot
Shoot 3 consecutive arrows.
First Arrow: 100% weapon damage.
Second Arrow: 100% weapon damage.
Third Arrow: 125% weapon damage.
Rapid Shot
Shoot 3 consecutive arrows.
First Arrow: 100% weapon damage.
Second Arrow: 100% weapon damage.
Third Arrow: 125% weapon damage.
Rapid Shot
Shoot 3 consecutive arrows.
First Arrow: 100% weapon damage.
Second Arrow: 100% weapon damage.
Third Arrow: 125% weapon damage.