Season 6,
The Butcher
and
Lifering Spear
LiamH's DPS Build
by
LiamH
Rend
Weaken
Disease
Empower
Fortify
LiamH's DPS Build
Attributes
LiamH's DPS Build
Attributes
LiamH's DPS Build
Attributes
STR
350
DEX
200
INT
50
FOC
5
CON
5
STR
350
DEX
200
INT
50
FOC
5
CON
5
STR
350
DEX
200
INT
50
FOC
5
CON
5
LiamH's DPS Build
Gear
LiamH's DPS Build
Gear
LiamH's DPS Build
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
LiamH's DPS Build
Main Gear Example
LiamH's DPS Build
Main Gear Example
LiamH's DPS Build
Main Gear Example
Grey Wizard's Hat
Light
Artifact
Gear Score
725
Attribute
45
INT
Brilliance
+100% max mana.
Refreshing
Reduce max cooldowns by 4%.
Physical Aversion
Receive 4.5% less damage from ranged, physical attacks.
Health
+2.4% max health.
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Grey Wizard's Hat
Light
Artifact
Gear Score
725
Attribute
45
INT
Brilliance
+100% max mana.
Refreshing
Reduce max cooldowns by 4%.
Physical Aversion
Receive 4.5% less damage from ranged, physical attacks.
Health
+2.4% max health.
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Grey Wizard's Hat
Light
Artifact
Gear Score
725
Attribute
45
INT
Brilliance
+100% max mana.
Refreshing
Reduce max cooldowns by 4%.
Physical Aversion
Receive 4.5% less damage from ranged, physical attacks.
Health
+2.4% max health.
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Shirt
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Pants
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Pants
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Pants
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
700
Attribute
32
DEX
Enchanted Ward
-4% damage from light and heavy attacks.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
Random Perk
Random perk of your choise
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
700
Attribute
32
DEX
Enchanted Ward
-4% damage from light and heavy attacks.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
Random Perk
Random perk of your choise
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
700
Attribute
32
DEX
Enchanted Ward
-4% damage from light and heavy attacks.
Slash Conditioning
+5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
Random Perk
Random perk of your choise
No Runeglass
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
The Butcher
Artifact
Gear Score
725
Attribute
38
MAG
Hemorrhage
Bleeds lasts 33% longer (Works on both weapons).
Jagged Whirls
Whirling Blade inflicts bleed, dealing 10% weapon damage for 6s.
Empowering Whirling Blade
If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 24% base damage for each nearby target (Max 5 Targets).
Keenly Jagged
Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
Ignited
Cut Pristine Diamond
Mythril Round Shield
Crafted
Gear Score
700
Shield Aggression
+5% base damage.
Keen
+7% critical chance.
Vicious
+7% critical damage.
Fortifying Shield Rush
After hitting a target with Shield Rush, gain Fortify, increasing armor by 35% for 6s.
Lifering Spear
Named
Gear Score
700
Attribute
38
DEX
Vicious
+7% critical damage.
Keenly Jagged
Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
Bleeding Sweep
Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.
Empowered
Cut Pristine Diamond
Lifering Spear
Named
Gear Score
700
Attribute
38
DEX
Vicious
+7% critical damage.
Keenly Jagged
Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
Bleeding Sweep
Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.
Empowered
Cut Pristine Diamond
Lifering Spear
Named
Gear Score
700
Attribute
38
DEX
Vicious
+7% critical damage.
Keenly Jagged
Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
Bleeding Sweep
Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.
Empowered
Cut Pristine Diamond
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Empowered
Empower you apply lasts 34% longer.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
DEX
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Keen Awareness
+7% critical chance.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
DEX
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Keen Awareness
+7% critical chance.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
DEX
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Keen Awareness
+7% critical chance.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
STR
Healthy Toast
When you drink a Mana potion, gain 15% of your base Health.
Refreshing Toast
Potions cooldown 10% faster.
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
STR
Healthy Toast
When you drink a Mana potion, gain 15% of your base Health.
Refreshing Toast
Potions cooldown 10% faster.
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
STR
Healthy Toast
When you drink a Mana potion, gain 15% of your base Health.
Refreshing Toast
Potions cooldown 10% faster.
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Q1. Why use wizards hat?
Q2. Is FSR needed on the shield?
Q3. Most important skill?
Q4. When do you use the spear?
Q5. Main benefits of this build?
Q1. Why use wizards hat?
Q2. Is FSR needed on the shield?
Q3. Most important skill?
Q4. When do you use the spear?
Q5. Main benefits of this build?
Q1. Why use wizards hat?
Q2. Is FSR needed on the shield?
Q3. Most important skill?
Q4. When do you use the spear?
Q5. Main benefits of this build?
LiamH's DPS Build
Skill Trees
LiamH's DPS Build
Skill Trees
LiamH's DPS Build
Skill Trees
LiamH's DPS Build
Abilities
LiamH's DPS Build
Abilities
LiamH's DPS Build
Abilities
Reverse Stab
A stab attack that deals 175% weapon damage.
Reverse Stab
A stab attack that deals 175% weapon damage.
Reverse Stab
A stab attack that deals 175% weapon damage.
Whirling Blade
Quickly spin around while extending the sword out, dealing two hits of 80% weapon damage to all foes within 2m.
Whirling Blade
Quickly spin around while extending the sword out, dealing two hits of 80% weapon damage to all foes within 2m.
Whirling Blade
Quickly spin around while extending the sword out, dealing two hits of 80% weapon damage to all foes within 2m.
Shield Rush
Rush forward 5m, staggering and pushing back foes. This attack deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Shield Rush
Rush forward 5m, staggering and pushing back foes. This attack deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Shield Rush
Rush forward 5m, staggering and pushing back foes. This attack deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Sweep
Sweep the target's legs, dealing 45% weapon damage and causing a knock down.
Sweep
Sweep the target's legs, dealing 45% weapon damage and causing a knock down.
Sweep
Sweep the target's legs, dealing 45% weapon damage and causing a knock down.
Perforate
Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)
Perforate
Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)
Perforate
Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)
Skewer
Rush forward and skewer your target, dealing 125% weapon damage and applying bleed. Bleed deals 20% weapon damage every 1s for 10s.
Skewer
Rush forward and skewer your target, dealing 125% weapon damage and applying bleed. Bleed deals 20% weapon damage every 1s for 10s.
Skewer
Rush forward and skewer your target, dealing 125% weapon damage and applying bleed. Bleed deals 20% weapon damage every 1s for 10s.