Season 6,
Deep Freeze
and
Hades' Fury
Razzefummel's Mage
by
Razzefummel
Rend
Weaken
Disease
Empower
Fortify
Razzefummel's Mage
Attributes
Razzefummel's Mage
Attributes
Razzefummel's Mage
Attributes
STR
5
DEX
5
INT
500
FOC
50
CON
25
STR
5
DEX
5
INT
500
FOC
50
CON
25
STR
5
DEX
5
INT
500
FOC
50
CON
25
Razzefummel's Mage
Gear
Razzefummel's Mage
Gear
Razzefummel's Mage
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Razzefummel's Mage
Main Gear Example
Razzefummel's Mage
Main Gear Example
Razzefummel's Mage
Main Gear Example
Admiral's Tricorn Cap
Light
Named
Gear Score
700
Attribute
32
MAG
Ice Harnessing
+2% ice damage.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Slowing Tether
Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 32% for 3s. Baleful Tether now inflicts Disintegrate on application.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Admiral's Tricorn Cap
Light
Named
Gear Score
700
Attribute
32
MAG
Ice Harnessing
+2% ice damage.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Slowing Tether
Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 32% for 3s. Baleful Tether now inflicts Disintegrate on application.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Admiral's Tricorn Cap
Light
Named
Gear Score
700
Attribute
32
MAG
Ice Harnessing
+2% ice damage.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Slowing Tether
Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 32% for 3s. Baleful Tether now inflicts Disintegrate on application.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Nature's Wrath
Medium
Artifact
Gear Score
725
Attribute
32
MAG
Nature's Blessing
Empower expires 200% faster but you deal 20% more damage.
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Ice Harnessing
+2% ice damage.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Nature's Wrath
Medium
Artifact
Gear Score
725
Attribute
32
MAG
Nature's Blessing
Empower expires 200% faster but you deal 20% more damage.
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Ice Harnessing
+2% ice damage.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Nature's Wrath
Medium
Artifact
Gear Score
725
Attribute
32
MAG
Nature's Blessing
Empower expires 200% faster but you deal 20% more damage.
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Ice Harnessing
+2% ice damage.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Admiral's Claw
Light
Named
Gear Score
700
Attribute
32
MAG
Ice Harnessing
+2% ice damage.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Empowered Ice Spike
Ice Spike deals +18% more damage to rooted foes.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Admiral's Claw
Light
Named
Gear Score
700
Attribute
32
MAG
Ice Harnessing
+2% ice damage.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Empowered Ice Spike
Ice Spike deals +18% more damage to rooted foes.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Admiral's Claw
Light
Named
Gear Score
700
Attribute
32
MAG
Ice Harnessing
+2% ice damage.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Empowered Ice Spike
Ice Spike deals +18% more damage to rooted foes.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Frostweaver Pants
Light
Named
Gear Score
700
Attribute
32
INT
Refreshing
Reduce max cooldowns by 4%.
Unending Thaw
Ice Storm deals +6.5% damage. Frost effects remains on enemies for 2s after exiting Ice Storm.
Ice Harnessing
+2% ice damage.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Frostweaver Pants
Light
Named
Gear Score
700
Attribute
32
INT
Refreshing
Reduce max cooldowns by 4%.
Unending Thaw
Ice Storm deals +6.5% damage. Frost effects remains on enemies for 2s after exiting Ice Storm.
Ice Harnessing
+2% ice damage.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Frostweaver Pants
Light
Named
Gear Score
700
Attribute
32
INT
Refreshing
Reduce max cooldowns by 4%.
Unending Thaw
Ice Storm deals +6.5% damage. Frost effects remains on enemies for 2s after exiting Ice Storm.
Ice Harnessing
+2% ice damage.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Admiral's Peg
Light
Named
Gear Score
700
Attribute
32
MAG
Ice Harnessing
+2% ice damage.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Health
+2.4% max health.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Admiral's Peg
Light
Named
Gear Score
700
Attribute
32
MAG
Ice Harnessing
+2% ice damage.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Health
+2.4% max health.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Admiral's Peg
Light
Named
Gear Score
700
Attribute
32
MAG
Ice Harnessing
+2% ice damage.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Health
+2.4% max health.
Frozen
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Deep Freeze
Artifact
Gear Score
725
Attribute
38
MAG
Chilling End
Frozen, rooted or chilled enemies take 15% additional damage (on both weapons).
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
Vicious
+7% critical damage.
Unbroken Winds
Wind Chill deals +40% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s.
Frozen
Cut Pristine Malachite
Deep Freeze
Artifact
Gear Score
725
Attribute
38
MAG
Chilling End
Frozen, rooted or chilled enemies take 15% additional damage (on both weapons).
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
Vicious
+7% critical damage.
Unbroken Winds
Wind Chill deals +40% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s.
Frozen
Cut Pristine Malachite
Deep Freeze
Artifact
Gear Score
725
Attribute
38
MAG
Chilling End
Frozen, rooted or chilled enemies take 15% additional damage (on both weapons).
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
Vicious
+7% critical damage.
Unbroken Winds
Wind Chill deals +40% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s.
Frozen
Cut Pristine Malachite
Hades' Fury
Named
Gear Score
700
Attribute
38
INT
Putrefying Scream
Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 43% and outgoing healing by 21% for 8s.
Keen
+7% critical chance.
Plagued Crits
Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.
Abyssal
Cut Pristine Aquamarine
Hades' Fury
Named
Gear Score
700
Attribute
38
INT
Putrefying Scream
Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 43% and outgoing healing by 21% for 8s.
Keen
+7% critical chance.
Plagued Crits
Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.
Abyssal
Cut Pristine Aquamarine
Hades' Fury
Named
Gear Score
700
Attribute
38
INT
Putrefying Scream
Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 43% and outgoing healing by 21% for 8s.
Keen
+7% critical chance.
Plagued Crits
Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.
Abyssal
Cut Pristine Aquamarine
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Refreshing
Reduce max cooldowns by 4%.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Refreshing
Reduce max cooldowns by 4%.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
INT
Nature Protection
Receive 15% less Nature damage.
Health
+7% max Health.
Refreshing
Reduce max cooldowns by 4%.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Ring
Named
Gear Score
700
Attribute
32
MAG
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Ice Damage
+7.1% Ice damage.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Ring
Named
Gear Score
700
Attribute
32
MAG
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Ice Damage
+7.1% Ice damage.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Ring
Named
Gear Score
700
Attribute
32
MAG
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Ice Damage
+7.1% Ice damage.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Lifeloop
Named
Gear Score
700
Attribute
32
MAG
Refreshing Toast
Potions cooldown 10% faster.
Healthy Toast
When you drink a Mana potion, gain 15% of your base Health.
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Lifeloop
Named
Gear Score
700
Attribute
32
MAG
Refreshing Toast
Potions cooldown 10% faster.
Healthy Toast
When you drink a Mana potion, gain 15% of your base Health.
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Lifeloop
Named
Gear Score
700
Attribute
32
MAG
Refreshing Toast
Potions cooldown 10% faster.
Healthy Toast
When you drink a Mana potion, gain 15% of your base Health.
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Razzefummel's Mage
Weapons
Razzefummel's Mage
Weapons
Razzefummel's Mage
Weapons
Main Weapon
Deep Freeze
Artifact
Gear Score
725
Attribute
38
MAG
Chilling End
Frozen, rooted or chilled enemies take 15% additional damage (on both weapons).
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
Vicious
+7% critical damage.
Unbroken Winds
Wind Chill deals +40% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s.
Frozen
Cut Pristine Malachite
Deep Freeze
Artifact
Gear Score
725
Attribute
38
MAG
Chilling End
Frozen, rooted or chilled enemies take 15% additional damage (on both weapons).
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
Vicious
+7% critical damage.
Unbroken Winds
Wind Chill deals +40% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s.
Frozen
Cut Pristine Malachite
Deep Freeze
Artifact
Gear Score
725
Attribute
38
MAG
Chilling End
Frozen, rooted or chilled enemies take 15% additional damage (on both weapons).
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
Vicious
+7% critical damage.
Unbroken Winds
Wind Chill deals +40% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s.
Frozen
Cut Pristine Malachite
Offhand Trash
Hades' Fury
Named
Gear Score
700
Attribute
38
INT
Putrefying Scream
Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 43% and outgoing healing by 21% for 8s.
Keen
+7% critical chance.
Plagued Crits
Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.
Abyssal
Cut Pristine Aquamarine
Hades' Fury
Named
Gear Score
700
Attribute
38
INT
Putrefying Scream
Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 43% and outgoing healing by 21% for 8s.
Keen
+7% critical chance.
Plagued Crits
Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.
Abyssal
Cut Pristine Aquamarine
Hades' Fury
Named
Gear Score
700
Attribute
38
INT
Putrefying Scream
Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 43% and outgoing healing by 21% for 8s.
Keen
+7% critical chance.
Plagued Crits
Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.
Abyssal
Cut Pristine Aquamarine
Offhand Echidna
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Offhand Typhlon
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG
No Runeglass
Cut Pristine Diamond
Main Brood
Runewood Bow
Crafted
Gear Score
700
Attribute
38
MAG