Season 6,

Fire of Life

and

Azoth Crystal Void Gauntlet

Snaps Healer Build

by

Snap

Rend

Weaken

Disease

Empower

Fortify

Snaps Healer Build

Attributes

Snaps Healer Build

Attributes

Snaps Healer Build

Attributes

STR

25

DEX

25

INT

350

FOC

250

CON

25

STR

25

DEX

25

INT

350

FOC

250

CON

25

STR

25

DEX

25

INT

350

FOC

250

CON

25

Snaps Healer Build

Gear

Snaps Healer Build

Gear

Snaps Healer Build

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Snaps Healer Build

Main Gear Example

Snaps Healer Build

Main Gear Example

Snaps Healer Build

Main Gear Example

Dark Leather Helm

Medium

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Dark Leather Helm

Medium

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Dark Leather Helm

Medium

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Attuned Leather Pants

Medium

Artifact

Gear Score

725

Attribute

40

MAG

Well Rounded

+10 to all attributes.

Refreshing

Reduce max cooldowns by 4%.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Attuned Leather Pants

Medium

Artifact

Gear Score

725

Attribute

40

MAG

Well Rounded

+10 to all attributes.

Refreshing

Reduce max cooldowns by 4%.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Attuned Leather Pants

Medium

Artifact

Gear Score

725

Attribute

40

MAG

Well Rounded

+10 to all attributes.

Refreshing

Reduce max cooldowns by 4%.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shoes

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Voracious Blade

While below 50% Health, heal for 34% of the damage dealt by Void Blade.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shoes

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Voracious Blade

While below 50% Health, heal for 34% of the damage dealt by Void Blade.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shoes

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Voracious Blade

While below 50% Health, heal for 34% of the damage dealt by Void Blade.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

INT

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

INT

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

INT

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

INT

Hearty

+10% max Stamina.

Keen Awareness

+7% critical chance.

sacred

+9.5% outgoing healing efficiency.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

INT

Hearty

+10% max Stamina.

Keen Awareness

+7% critical chance.

sacred

+9.5% outgoing healing efficiency.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

INT

Hearty

+10% max Stamina.

Keen Awareness

+7% critical chance.

sacred

+9.5% outgoing healing efficiency.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

INT

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Refreshing

Reduce max cooldowns by 4%.

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

INT

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Refreshing

Reduce max cooldowns by 4%.

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

INT

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Refreshing

Reduce max cooldowns by 4%.

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Snaps Healer Build

Weapons

Snaps Healer Build

Weapons

Snaps Healer Build

Weapons

Main Weapon

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Offhand Trash

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Offhand Echidna

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Offhand Typhlon

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Main Brood

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond