Season 6,

Fire of Life

and

Azoth Crystal Void Gauntlet

Snaps Healer Build

by

Snap

Rend

Weaken

Disease

Empower

Fortify

Snaps Healer Build

Attributes

Snaps Healer Build

Attributes

Snaps Healer Build

Attributes

STR

25

DEX

25

INT

350

FOC

250

CON

25

STR

25

DEX

25

INT

350

FOC

250

CON

25

STR

25

DEX

25

INT

350

FOC

250

CON

25

Snaps Healer Build

Gear

Snaps Healer Build

Gear

Snaps Healer Build

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Snaps Healer Build

Main Gear Example

Snaps Healer Build

Main Gear Example

Snaps Healer Build

Main Gear Example

Dark Leather Helm

Medium

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Dark Leather Helm

Medium

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Dark Leather Helm

Medium

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shirt

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Health

+2.4% max health.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Attuned Leather Pants

Medium

Artifact

Gear Score

725

Attribute

40

MAG

Well Rounded

+10 to all attributes.

Refreshing

Reduce max cooldowns by 4%.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Attuned Leather Pants

Medium

Artifact

Gear Score

725

Attribute

40

MAG

Well Rounded

+10 to all attributes.

Refreshing

Reduce max cooldowns by 4%.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Attuned Leather Pants

Medium

Artifact

Gear Score

725

Attribute

40

MAG

Well Rounded

+10 to all attributes.

Refreshing

Reduce max cooldowns by 4%.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Health

+2.4% max health.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shoes

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Voracious Blade

While below 50% Health, heal for 34% of the damage dealt by Void Blade.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shoes

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Voracious Blade

While below 50% Health, heal for 34% of the damage dealt by Void Blade.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Shoes

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Voracious Blade

While below 50% Health, heal for 34% of the damage dealt by Void Blade.

No Runeglass

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

INT

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

INT

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

INT

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Empowered

Empower you apply lasts 34% longer.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

INT

Hearty

+10% max Stamina.

Keen Awareness

+7% critical chance.

sacred

+9.5% outgoing healing efficiency.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

INT

Hearty

+10% max Stamina.

Keen Awareness

+7% critical chance.

sacred

+9.5% outgoing healing efficiency.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

INT

Hearty

+10% max Stamina.

Keen Awareness

+7% critical chance.

sacred

+9.5% outgoing healing efficiency.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

INT

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Refreshing

Reduce max cooldowns by 4%.

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

INT

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Refreshing

Reduce max cooldowns by 4%.

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

INT

Empowering Toast

On Potion Drink: Gain 10% Empower for 8s (10s cooldown).

Refreshing

Reduce max cooldowns by 4%.

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Snaps Healer Build

Weapons

Snaps Healer Build

Weapons

Snaps Healer Build

Weapons

Main Weapon

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Fire of Life

Named

Gear Score

700

Attribute

38

MAG

Blessed

+12% outgoing healing efficiency.

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

No Runeglass

Cut Pristine Diamond

Offhand Trash

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

No Runeglass

Cut Pristine Diamond

Offhand Echidna

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Offhand Typhlon

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Main Brood

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Q1. Why 4 void gauntlet abilities?

Q2. Why scream over other vg abilities?

Q3. Do you always use abyssal attunement?

Q4. What gems to slot in the vg for each mob type? What if there is a mutation where the enemies heal?

Q5. What is your skill rotation?

Q1. Why 4 void gauntlet abilities?

Q2. Why scream over other vg abilities?

Q3. Do you always use abyssal attunement?

Q4. What gems to slot in the vg for each mob type? What if there is a mutation where the enemies heal?

Q5. What is your skill rotation?

Q1. Why 4 void gauntlet abilities?

Q2. Why scream over other vg abilities?

Q3. Do you always use abyssal attunement?

Q4. What gems to slot in the vg for each mob type? What if there is a mutation where the enemies heal?

Q5. What is your skill rotation?

Snaps Healer Build

Protection

Snaps Healer Build

Protection

Snaps Healer Build

Protection

Main Part of the dungeon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

Main Part of the dungeon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

Main Part of the dungeon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

1st boss. Echidna

Cut Pristine Jasper

  • x8 Cut Pristine Jaspers or Cut Pristine Onyxes

  • Strike Protection Amulet for DPS and Slash Protection amulet for Tank

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

1st boss. Echidna

Cut Pristine Jasper

  • x8 Cut Pristine Jaspers or Cut Pristine Onyxes

  • Strike Protection Amulet for DPS and Slash Protection amulet for Tank

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

1st boss. Echidna

Cut Pristine Jasper

  • x8 Cut Pristine Jaspers or Cut Pristine Onyxes

  • Strike Protection Amulet for DPS and Slash Protection amulet for Tank

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

2nd boss. Typhlon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Slash Protection Amulet or Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

2nd boss. Typhlon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Slash Protection Amulet or Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

2nd boss. Typhlon

Cut Pristine Onyx

  • x8 Cut Pristine Onyxes

  • Slash Protection Amulet or Thrust Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

3rd boss. Broodmother Medusa

Cut Pristine Amber

  • x8 Cut Pristine Ambers

  • Nature Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

3rd boss. Broodmother Medusa

Cut Pristine Amber

  • x8 Cut Pristine Ambers

  • Nature Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

3rd boss. Broodmother Medusa

Cut Pristine Amber

  • x8 Cut Pristine Ambers

  • Nature Protection Amulet

Feel free to check all raid mobs damage type at nwbuddy to have better understanding what you should be protected from

Snaps Healer Build

Skill Trees

Snaps Healer Build

Skill Trees

Snaps Healer Build

Skill Trees

Snaps Healer Build

Abilities

Snaps Healer Build

Abilities

Snaps Healer Build

Abilities

Sacred Ground

Create an area on the ground with a 3m radius that lasts for 12s. Allies in the area are healed for 16% weapon damage every second.
(This effect cannot be dispelled.)
Costs 15 mana.

Sacred Ground

Create an area on the ground with a 3m radius that lasts for 12s. Allies in the area are healed for 16% weapon damage every second.
(This effect cannot be dispelled.)
Costs 15 mana.

Sacred Ground

Create an area on the ground with a 3m radius that lasts for 12s. Allies in the area are healed for 16% weapon damage every second.
(This effect cannot be dispelled.)
Costs 15 mana.

Orb of Protection

Shoot out a light projectile that grants 20% fortify for 10s, heals an ally for 8% of weapon damage, and deals 146% weapon damage when it hits an enemy. (Fortify increases armor.)
Costs 16 mana.

Orb of Protection

Shoot out a light projectile that grants 20% fortify for 10s, heals an ally for 8% of weapon damage, and deals 146% weapon damage when it hits an enemy. (Fortify increases armor.)
Costs 16 mana.

Orb of Protection

Shoot out a light projectile that grants 20% fortify for 10s, heals an ally for 8% of weapon damage, and deals 146% weapon damage when it hits an enemy. (Fortify increases armor.)
Costs 16 mana.

Beacon

Shoot out a light projectile that deals 146% weapon damage to enemies, attaches to its target and heals all allies in a 3m radius for 16% weapon damage each second for 10s.
(This effect cannot be dispelled.)
Costs 16 mana.

Beacon

Shoot out a light projectile that deals 146% weapon damage to enemies, attaches to its target and heals all allies in a 3m radius for 16% weapon damage each second for 10s.
(This effect cannot be dispelled.)
Costs 16 mana.

Beacon

Shoot out a light projectile that deals 146% weapon damage to enemies, attaches to its target and heals all allies in a 3m radius for 16% weapon damage each second for 10s.
(This effect cannot be dispelled.)
Costs 16 mana.

Petrifying Scream

Unleash a Void-infused scream, dealing 65% weapon damage, staggering and inflicting root to enemies 5m in front of you. Disables enemy movement for 2s.
Costs 25 mana.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your void gauntlet, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)

Petrifying Scream

Unleash a Void-infused scream, dealing 65% weapon damage, staggering and inflicting root to enemies 5m in front of you. Disables enemy movement for 2s.
Costs 25 mana.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your void gauntlet, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)

Petrifying Scream

Unleash a Void-infused scream, dealing 65% weapon damage, staggering and inflicting root to enemies 5m in front of you. Disables enemy movement for 2s.
Costs 25 mana.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your void gauntlet, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)

Void Blade

Summon a blade of Void energy that converts your ranged light and heavy attacks to melee light and heavy attacks.
Tap Basic Attack to perform a quick slash that deals 100% weapon damage or hold to perform a thrust attack that deals 150% weapon damage.
Both attacks inflict Disintegrate on successful hits, dealing 5% weapon damage per second and reducing target's armor by 10% for 8s and stacks up to 3 times.
Costs 20 mana.

Void Blade

Summon a blade of Void energy that converts your ranged light and heavy attacks to melee light and heavy attacks.
Tap Basic Attack to perform a quick slash that deals 100% weapon damage or hold to perform a thrust attack that deals 150% weapon damage.
Both attacks inflict Disintegrate on successful hits, dealing 5% weapon damage per second and reducing target's armor by 10% for 8s and stacks up to 3 times.
Costs 20 mana.

Void Blade

Summon a blade of Void energy that converts your ranged light and heavy attacks to melee light and heavy attacks.
Tap Basic Attack to perform a quick slash that deals 100% weapon damage or hold to perform a thrust attack that deals 150% weapon damage.
Both attacks inflict Disintegrate on successful hits, dealing 5% weapon damage per second and reducing target's armor by 10% for 8s and stacks up to 3 times.
Costs 20 mana.

Oblivion

Summon a 5m radius circular rift of Void energy at your feet for 6s that deals 28% weapon damage per second to enemies and grants empower to self and friendlies, increasing damage by 15%.
(This effect cannot be dispelled.)
Costs 30 mana.

Oblivion

Summon a 5m radius circular rift of Void energy at your feet for 6s that deals 28% weapon damage per second to enemies and grants empower to self and friendlies, increasing damage by 15%.
(This effect cannot be dispelled.)
Costs 30 mana.

Oblivion

Summon a 5m radius circular rift of Void energy at your feet for 6s that deals 28% weapon damage per second to enemies and grants empower to self and friendlies, increasing damage by 15%.
(This effect cannot be dispelled.)
Costs 30 mana.

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum