Tank
Attributes
Tank
Attributes
Tank
Attributes
STR
250
DEX
5
INT
5
FOC
25
CON
300
STR
250
DEX
5
INT
5
FOC
25
CON
300
STR
250
DEX
5
INT
5
FOC
25
CON
300
Tank
Gear
Tank
Gear
Tank
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Tank
Main Gear Example
Tank
Main Gear Example
Tank
Main Gear Example
Great Helm of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Great Helm of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Great Helm of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Void Darkplate
Heavy
Artifact
Gear Score
725
Attribute
32
MAG
Dark Reinforced
Your armor is increased by 20%.
Enchanted Ward
-4% damage from light and heavy attacks.
Physical Aversion
Receive 4.5% less damage from ranged, physical attacks.
Sturdy Energy
When blocking a hit while below 30% Stamina, gain 42% Stamina regeneration for 6s (Effect is removed if player becomes Exhausted).
Void Darkplate
Heavy
Artifact
Gear Score
725
Attribute
32
MAG
Dark Reinforced
Your armor is increased by 20%.
Enchanted Ward
-4% damage from light and heavy attacks.
Physical Aversion
Receive 4.5% less damage from ranged, physical attacks.
Sturdy Energy
When blocking a hit while below 30% Stamina, gain 42% Stamina regeneration for 6s (Effect is removed if player becomes Exhausted).
Void Darkplate
Heavy
Artifact
Gear Score
725
Attribute
32
MAG
Dark Reinforced
Your armor is increased by 20%.
Enchanted Ward
-4% damage from light and heavy attacks.
Physical Aversion
Receive 4.5% less damage from ranged, physical attacks.
Sturdy Energy
When blocking a hit while below 30% Stamina, gain 42% Stamina regeneration for 6s (Effect is removed if player becomes Exhausted).
Gauntlets of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Gauntlets of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Gauntlets of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Cuisses of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Cuisses of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Cuisses of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Sabatons of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Sabatons of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
Sabatons of the Frigid Dawn
Heavy
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Elemental Aversion
Receive 4.5% less damage from ranged, elemental attacks.
Refreshing
Reduce max cooldowns by 4%.
The Butcher
Artifact
Gear Score
725
Attribute
38
MAG
Hemorrhage
Bleeds lasts 33% longer (Works on both weapons).
Jagged Whirls
Whirling Blade inflicts bleed, dealing 10% weapon damage for 6s.
Empowering Whirling Blade
If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 24% base damage for each nearby target (Max 5 Targets).
Keenly Jagged
Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
No Runeglass
Cut Pristine Jasper
The Butcher
Artifact
Gear Score
725
Attribute
38
MAG
Hemorrhage
Bleeds lasts 33% longer (Works on both weapons).
Jagged Whirls
Whirling Blade inflicts bleed, dealing 10% weapon damage for 6s.
Empowering Whirling Blade
If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 24% base damage for each nearby target (Max 5 Targets).
Keenly Jagged
Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
No Runeglass
Cut Pristine Jasper
The Butcher
Artifact
Gear Score
725
Attribute
38
MAG
Hemorrhage
Bleeds lasts 33% longer (Works on both weapons).
Jagged Whirls
Whirling Blade inflicts bleed, dealing 10% weapon damage for 6s.
Empowering Whirling Blade
If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 24% base damage for each nearby target (Max 5 Targets).
Keenly Jagged
Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
No Runeglass
Cut Pristine Jasper
Mythril War Hammer
Crafted
Gear Score
700
Attribute
38
STR
Sundering Clear Out
Clear Out inflicts Rend, reducing the target's armor by 25% for 7s.
No Runeglass
Cut Pristine Jasper
Mythril War Hammer
Crafted
Gear Score
700
Attribute
38
STR
Sundering Clear Out
Clear Out inflicts Rend, reducing the target's armor by 25% for 7s.
No Runeglass
Cut Pristine Jasper
Mythril War Hammer
Crafted
Gear Score
700
Attribute
38
STR
Sundering Clear Out
Clear Out inflicts Rend, reducing the target's armor by 25% for 7s.
No Runeglass
Cut Pristine Jasper
Lost Stopwatch
Artifact
Gear Score
725
Attribute
32
MAG
Stunny Gaze
Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.
Purify
When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
Health
+7% max Health.
Lost Stopwatch
Artifact
Gear Score
725
Attribute
32
MAG
Stunny Gaze
Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.
Purify
When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
Health
+7% max Health.
Lost Stopwatch
Artifact
Gear Score
725
Attribute
32
MAG
Stunny Gaze
Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.
Purify
When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).
Health
+7% max Health.
Mythril Ring
Crafted
Gear Score
700
Attribute
32
STR
Hearty
+10% max Stamina.
Enfeebling
Base duration of Weakens you apply lasts 33% longer.
Purifying Heart
On Heartrune: Lose all debuffs.
Mythril Ring
Crafted
Gear Score
700
Attribute
32
STR
Hearty
+10% max Stamina.
Enfeebling
Base duration of Weakens you apply lasts 33% longer.
Purifying Heart
On Heartrune: Lose all debuffs.
Mythril Ring
Crafted
Gear Score
700
Attribute
32
STR
Hearty
+10% max Stamina.
Enfeebling
Base duration of Weakens you apply lasts 33% longer.
Purifying Heart
On Heartrune: Lose all debuffs.
Mythril Earring
Crafted
Gear Score
700
Attribute
32
STR
Despised
Generate 239% more threat.
Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Regenerating
+0.52% Health every second.
Mythril Earring
Crafted
Gear Score
700
Attribute
32
STR
Despised
Generate 239% more threat.
Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Regenerating
+0.52% Health every second.
Mythril Earring
Crafted
Gear Score
700
Attribute
32
STR
Despised
Generate 239% more threat.
Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Regenerating
+0.52% Health every second.
Tank
Skill Trees
Tank
Skill Trees
Tank
Skill Trees
Tank
Abilities
Tank
Abilities
Tank
Abilities
Whirling Blade
Quickly spin around while extending the sword out, dealing two hits of 80% weapon damage to all foes within 2m.
Whirling Blade
Quickly spin around while extending the sword out, dealing two hits of 80% weapon damage to all foes within 2m.
Whirling Blade
Quickly spin around while extending the sword out, dealing two hits of 80% weapon damage to all foes within 2m.
Shield Rush
Rush forward 5m, staggering and pushing back foes. This attack deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Shield Rush
Rush forward 5m, staggering and pushing back foes. This attack deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Shield Rush
Rush forward 5m, staggering and pushing back foes. This attack deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Defender's Resolve
For 8s, reduce the incoming base damage from attackers by 30% and reduce the attacker's stamina damage while blocking by 20%.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your sword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Defender's Resolve
For 8s, reduce the incoming base damage from attackers by 30% and reduce the attacker's stamina damage while blocking by 20%.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your sword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Defender's Resolve
For 8s, reduce the incoming base damage from attackers by 30% and reduce the attacker's stamina damage while blocking by 20%.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your sword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Armor Breaker
A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.
Armor Breaker
A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.
Armor Breaker
A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.
Shockwave
Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)
Shockwave
Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)
Shockwave
Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)
Clear Out
A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Clear Out
A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Clear Out
A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)