Season 6,

Runewood Spear

and

Spark of Mjolnir

Thunderstrike Spearmaster

by

honzy

Rend

Weaken

Disease

Empower

Fortify

Thunderstrike Spearmaster

Attributes

Thunderstrike Spearmaster

Attributes

Thunderstrike Spearmaster

Attributes

STR

350

DEX

250

INT

5

FOC

15

CON

15

STR

350

DEX

250

INT

5

FOC

15

CON

15

STR

350

DEX

250

INT

5

FOC

15

CON

15

Thunderstrike Spearmaster

Gear

Thunderstrike Spearmaster

Gear

Thunderstrike Spearmaster

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Thunderstrike Spearmaster

Main Gear Example

Thunderstrike Spearmaster

Main Gear Example

Thunderstrike Spearmaster

Main Gear Example

Azoth Crystal Mask

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Mask

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Mask

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Pants

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Pants

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Pants

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Leeching Cyclone

Cyclone hits heal you for 35% of weapon damage (Max 3 targets).

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Leeching Cyclone

Cyclone hits heal you for 35% of weapon damage (Max 3 targets).

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Leeching Cyclone

Cyclone hits heal you for 35% of weapon damage (Max 3 targets).

Lightning Harnessing

+2% lightning damage.

Electrified

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Runewood Spear

Crafted

Gear Score

700

Attribute

38

MAG

Bleeding Sweep

Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.

Rogue

+11% Backstab damage.

Frost Attunement

Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Electrified

Cut Pristine Topaz

Runewood Spear

Crafted

Gear Score

700

Attribute

38

MAG

Bleeding Sweep

Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.

Rogue

+11% Backstab damage.

Frost Attunement

Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Electrified

Cut Pristine Topaz

Runewood Spear

Crafted

Gear Score

700

Attribute

38

MAG

Bleeding Sweep

Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.

Rogue

+11% Backstab damage.

Frost Attunement

Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Electrified

Cut Pristine Topaz

Spark of Mjolnir

Artifact

Gear Score

725

Attribute

38

MAG

Mjolnir Blessing

99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.

Spark

Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.

Refreshing Mighty Gavel

Mighty Gavel hits reduce the ability's cooldown by 20% (Max 2 activations per impact).

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

Spark of Mjolnir

Artifact

Gear Score

725

Attribute

38

MAG

Mjolnir Blessing

99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.

Spark

Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.

Refreshing Mighty Gavel

Mighty Gavel hits reduce the ability's cooldown by 20% (Max 2 activations per impact).

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

Spark of Mjolnir

Artifact

Gear Score

725

Attribute

38

MAG

Mjolnir Blessing

99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.

Spark

Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.

Refreshing Mighty Gavel

Mighty Gavel hits reduce the ability's cooldown by 20% (Max 2 activations per impact).

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Health

+7% max Health.

Nature Protection

Receive 15% less Nature damage.

Divine

+10% Health from all incoming healing effects.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Health

+7% max Health.

Nature Protection

Receive 15% less Nature damage.

Divine

+10% Health from all incoming healing effects.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Health

+7% max Health.

Nature Protection

Receive 15% less Nature damage.

Divine

+10% Health from all incoming healing effects.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

STR

Thrust Damage

+7.1% Thrust damage.

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

STR

Thrust Damage

+7.1% Thrust damage.

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

STR

Thrust Damage

+7.1% Thrust damage.

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

STR

Refreshing Toast

Potions cooldown 10% faster.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

STR

Refreshing Toast

Potions cooldown 10% faster.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

STR

Refreshing Toast

Potions cooldown 10% faster.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Q1. Why no Lightning Harnesing on armor and Lightning Damage on a ring?

Q2. Why no skewer on a Spear?

Q3. What is better Rogue or Vicious?

Q1. Why no Lightning Harnesing on armor and Lightning Damage on a ring?

Q2. Why no skewer on a Spear?

Q3. What is better Rogue or Vicious?

Q1. Why no Lightning Harnesing on armor and Lightning Damage on a ring?

Q2. Why no skewer on a Spear?

Q3. What is better Rogue or Vicious?

Thunderstrike Spearmaster

Skill Trees

Thunderstrike Spearmaster

Skill Trees

Thunderstrike Spearmaster

Skill Trees

Thunderstrike Spearmaster

Abilities

Thunderstrike Spearmaster

Abilities

Thunderstrike Spearmaster

Abilities

Sweep

Sweep the target's legs, dealing 45% weapon damage and causing a knock down.

Sweep

Sweep the target's legs, dealing 45% weapon damage and causing a knock down.

Sweep

Sweep the target's legs, dealing 45% weapon damage and causing a knock down.

Perforate

Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)

Perforate

Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)

Perforate

Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)

Cyclone

Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)

Cyclone

Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)

Cyclone

Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)

Shockwave

Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)


Shockwave

Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)


Shockwave

Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)


Mighty Gavel

An overhead leaping attack that crushes down on enemies, dealing 170% weapon damage.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)

Mighty Gavel

An overhead leaping attack that crushes down on enemies, dealing 170% weapon damage.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)

Mighty Gavel

An overhead leaping attack that crushes down on enemies, dealing 170% weapon damage.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)

Armor Breaker

A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.

Armor Breaker

A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.

Armor Breaker

A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum