Season 6,
Runewood Spear
and
Spark of Mjolnir
Thunderstrike Spearmaster
by
honzy
Rend
Weaken
Disease
Empower
Fortify
Thunderstrike Spearmaster
Attributes
Thunderstrike Spearmaster
Attributes
Thunderstrike Spearmaster
Attributes
STR
350
DEX
250
INT
5
FOC
15
CON
15
STR
350
DEX
250
INT
5
FOC
15
CON
15
STR
350
DEX
250
INT
5
FOC
15
CON
15
Thunderstrike Spearmaster
Gear
Thunderstrike Spearmaster
Gear
Thunderstrike Spearmaster
Gear
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Attention. Build Items Info
Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.
Focus on a few things:
Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.
Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.
Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.
Thunderstrike Spearmaster
Main Gear
Thunderstrike Spearmaster
Main Gear
Thunderstrike Spearmaster
Main Gear
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Mask
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Nature's Wrath
Medium
Artifact
Gear Score
725
Attribute
32
MAG
Nature's Blessing
Empower expires 200% faster but you deal 20% more damage.
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Nature's Wrath
Medium
Artifact
Gear Score
725
Attribute
32
MAG
Nature's Blessing
Empower expires 200% faster but you deal 20% more damage.
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Nature's Wrath
Medium
Artifact
Gear Score
725
Attribute
32
MAG
Nature's Blessing
Empower expires 200% faster but you deal 20% more damage.
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Health
+2.4% max health.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Handcovers
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Pants
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Pants
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Azoth Crystal Pants
Light
Named
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Refreshing
Reduce max cooldowns by 4%.
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Leeching Cyclone
Cyclone hits heal you for 35% of weapon damage (Max 3 targets).
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Leeching Cyclone
Cyclone hits heal you for 35% of weapon damage (Max 3 targets).
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Spinweave Boots
Light
Crafted
Gear Score
700
Attribute
32
MAG
Enchanted Ward
-4% damage from light and heavy attacks.
Leeching Cyclone
Cyclone hits heal you for 35% of weapon damage (Max 3 targets).
Lightning Harnessing
+2% lightning damage.
Electrified
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Runewood Spear
Crafted
Gear Score
700
Attribute
38
MAG
Bleeding Sweep
Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.
Rogue
+11% Backstab damage.
Frost Attunement
Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Electrified
Cut Pristine Topaz
Runewood Spear
Crafted
Gear Score
700
Attribute
38
MAG
Bleeding Sweep
Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.
Rogue
+11% Backstab damage.
Frost Attunement
Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Electrified
Cut Pristine Topaz
Runewood Spear
Crafted
Gear Score
700
Attribute
38
MAG
Bleeding Sweep
Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.
Rogue
+11% Backstab damage.
Frost Attunement
Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Electrified
Cut Pristine Topaz
Spark of Mjolnir
Artifact
Gear Score
725
Attribute
38
MAG
Mjolnir Blessing
99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.
Spark
Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.
Refreshing Mighty Gavel
Mighty Gavel hits reduce the ability's cooldown by 20% (Max 2 activations per impact).
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
Thwarting Strikes
+7% damage while you have active Grit.
Spark of Mjolnir
Artifact
Gear Score
725
Attribute
38
MAG
Mjolnir Blessing
99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.
Spark
Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.
Refreshing Mighty Gavel
Mighty Gavel hits reduce the ability's cooldown by 20% (Max 2 activations per impact).
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
Thwarting Strikes
+7% damage while you have active Grit.
Spark of Mjolnir
Artifact
Gear Score
725
Attribute
38
MAG
Mjolnir Blessing
99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.
Spark
Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.
Refreshing Mighty Gavel
Mighty Gavel hits reduce the ability's cooldown by 20% (Max 2 activations per impact).
Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
Thwarting Strikes
+7% damage while you have active Grit.
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Health
+7% max Health.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Health
+7% max Health.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Health
+7% max Health.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
STR
Thrust Damage
+7.1% Thrust damage.
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
STR
Thrust Damage
+7.1% Thrust damage.
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Ring
Crafted
Gear Score
700
Attribute
32
STR
Thrust Damage
+7.1% Thrust damage.
Hearty
+10% max Stamina.
Leeching
Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
STR
Refreshing Toast
Potions cooldown 10% faster.
Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
STR
Refreshing Toast
Potions cooldown 10% faster.
Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Earring
Crafted
Gear Score
700
Attribute
32
STR
Refreshing Toast
Potions cooldown 10% faster.
Fortifying Toast
On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Nimble
+10% Stamina regeneration rate.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Q1. Why no Lightning Harnesing on armor and Lightning Damage on a ring?
Q2. Why no skewer on a Spear?
Q3. What is better Rogue or Vicious?
Q1. Why no Lightning Harnesing on armor and Lightning Damage on a ring?
Q2. Why no skewer on a Spear?
Q3. What is better Rogue or Vicious?
Q1. Why no Lightning Harnesing on armor and Lightning Damage on a ring?
Q2. Why no skewer on a Spear?
Q3. What is better Rogue or Vicious?
Thunderstrike Spearmaster
Amulet Options
Thunderstrike Spearmaster
Amulet Options
Thunderstrike Spearmaster
Amulet Options
Amulet Choice
Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy
Amulet Choice
Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy
Amulet Choice
Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Nature Protection
Receive 15% less Nature damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Nature Protection
Receive 15% less Nature damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Nature Protection
Receive 15% less Nature damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amber
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Frozen Protection
Receive 15% less Ice damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Aquamarine
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Frozen Protection
Receive 15% less Ice damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Aquamarine
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Frozen Protection
Receive 15% less Ice damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Aquamarine
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Flame Protection
Receive 15% less Fire damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Ruby
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Flame Protection
Receive 15% less Fire damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Ruby
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Flame Protection
Receive 15% less Fire damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Ruby
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature
Mythril Amulet
Crafted
Gear Score
700
Attribute
32
STR
Void Protection
Receive 15% less Void damage.
Nature Protection
Receive 15% less Nature damage.
Divine
+10% Health from all incoming healing effects.
Cut Pristine Amethyst
Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature