Season 6,

Mythril Longsword

and

Spark of Mjolnir

Thunderstrike Vanguard

by

honzy

Rend

Weaken

Disease

Empower

Fortify

Thunderstrike Vanguard

Attributes

Thunderstrike Vanguard

Attributes

Thunderstrike Vanguard

Attributes

STR

350

DEX

50

INT

5

FOC

5

CON

200

STR

350

DEX

50

INT

5

FOC

5

CON

200

STR

350

DEX

50

INT

5

FOC

5

CON

200

Thunderstrike Vanguard

Gear

Thunderstrike Vanguard

Gear

Thunderstrike Vanguard

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Thunderstrike Vanguard

Main Gear

Thunderstrike Vanguard

Main Gear

Thunderstrike Vanguard

Main Gear

Aureate's Golden Galea

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Thrust Conditioning

+5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Galea

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Thrust Conditioning

+5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Galea

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Thrust Conditioning

+5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Lorica Segmentata

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Thrust Conditioning

+5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Lorica Segmentata

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Thrust Conditioning

+5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Lorica Segmentata

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Thrust Conditioning

+5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Manica

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Strike Conditioning

+5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Manica

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Strike Conditioning

+5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Manica

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Strike Conditioning

+5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Caligae

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Strike Conditioning

+5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Caligae

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Strike Conditioning

+5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Caligae

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Strike Conditioning

+5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks).

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Caligae

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Sundering Shockwave

Shockwave inflicts Rend, reducing the target's armor by 10% for 10s.

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Caligae

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Sundering Shockwave

Shockwave inflicts Rend, reducing the target's armor by 10% for 10s.

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Aureate's Golden Caligae

Heavy

Named

Gear Score

700

Attribute

32

MAG

Lightning Harnessing

+2% lightning damage.

Elemental Aversion

Receive 4.5% less damage from ranged, elemental attacks.

Sundering Shockwave

Shockwave inflicts Rend, reducing the target's armor by 10% for 10s.

Electrified

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spark of Mjolnir

Artifact

Gear Score

725

Attribute

38

MAG

Mjolnir Blessing

99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.

Spark

Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.

Refreshing Mighty Gavel

Mighty Gavel hits reduce the ability's cooldown by 20% (Max 2 activations per impact).

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

Spark of Mjolnir

Artifact

Gear Score

725

Attribute

38

MAG

Mjolnir Blessing

99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.

Spark

Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.

Refreshing Mighty Gavel

Mighty Gavel hits reduce the ability's cooldown by 20% (Max 2 activations per impact).

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

Spark of Mjolnir

Artifact

Gear Score

725

Attribute

38

MAG

Mjolnir Blessing

99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.

Spark

Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.

Refreshing Mighty Gavel

Mighty Gavel hits reduce the ability's cooldown by 20% (Max 2 activations per impact).

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Thwarting Strikes

+7% damage while you have active Grit.

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

MAG

Hearty

+10% max Stamina.

Lightning Damage

+7.1% Lightning damage.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

MAG

Hearty

+10% max Stamina.

Lightning Damage

+7.1% Lightning damage.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

MAG

Hearty

+10% max Stamina.

Lightning Damage

+7.1% Lightning damage.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

MAG

Despised

Generate 239% more threat.

Refreshing Toast

Potions cooldown 10% faster.

Regenerating

+0.52% Health every second.

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

MAG

Despised

Generate 239% more threat.

Refreshing Toast

Potions cooldown 10% faster.

Regenerating

+0.52% Health every second.

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

MAG

Despised

Generate 239% more threat.

Refreshing Toast

Potions cooldown 10% faster.

Regenerating

+0.52% Health every second.

Cut Pristine Opal

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Thunderstrike Vanguard

Amulet Options

Thunderstrike Vanguard

Amulet Options

Thunderstrike Vanguard

Amulet Options

Amulet Choice

Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy

Amulet Choice

Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy

Amulet Choice

Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Aquamarine

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Aquamarine

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Aquamarine

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Lost Stopwatch

Artifact

Gear Score

725

Attribute

32

MAG

Stunny Gaze

Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.

Purify

When you are hit while below 50% Health, you lose all debuffs (90s cooldown. Does not trigger off persistent damage, DoT effects, or blocked attacks).

Health

+7% max Health.

Slash Protection

Receive 15% less Slash damage.

Cut Pristine Ruby

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