Season 6,

Venom

and

Mythril Great Axe

Venomous Ravager

by

honzy

Rend

Weaken

Disease

Empower

Fortify

Venomous Ravager

Attributes

Venomous Ravager

Attributes

Venomous Ravager

Attributes

STR

350

DEX

250

INT

5

FOC

5

CON

5

STR

350

DEX

250

INT

5

FOC

5

CON

5

STR

350

DEX

250

INT

5

FOC

5

CON

5

Venomous Ravager

Gear

Venomous Ravager

Gear

Venomous Ravager

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Venomous Ravager

Main Gear Example

Venomous Ravager

Main Gear Example

Venomous Ravager

Main Gear Example

Azoth Crystal Mask

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nature Harnessing

+2% nature damage.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Mask

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nature Harnessing

+2% nature damage.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Mask

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nature Harnessing

+2% nature damage.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nature Harnessing

+2% nature damage.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nature Harnessing

+2% nature damage.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Handcovers

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nature Harnessing

+2% nature damage.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Pants

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nature Harnessing

+2% nature damage.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Pants

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nature Harnessing

+2% nature damage.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Azoth Crystal Pants

Light

Named

Gear Score

700

Attribute

32

MAG

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Nature Harnessing

+2% nature damage.

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

STR

Enchanted Ward

-4% damage from light and heavy attacks.

Nature Harnessing

+2% nature damage.

Leeching Cyclone

Cyclone hits heal you for 35% of weapon damage (Max 3 targets).

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

STR

Enchanted Ward

-4% damage from light and heavy attacks.

Nature Harnessing

+2% nature damage.

Leeching Cyclone

Cyclone hits heal you for 35% of weapon damage (Max 3 targets).

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

STR

Enchanted Ward

-4% damage from light and heavy attacks.

Nature Harnessing

+2% nature damage.

Leeching Cyclone

Cyclone hits heal you for 35% of weapon damage (Max 3 targets).

Arboreal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Venom

Artifact

Gear Score

725

Attribute

42

MAG

Poison Tipped

Heavy melee attacks with either weapon cause poison dealing 20% weapon damage for 5s.

Trenchant Strikes

Heavy melee attacks deal +23% damage.

Trenchant Crits

Heavy melee attacks deal +34% critical damage.

Bleeding Sweep

Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.

Arboreal

Cut Pristine Diamond

Venom

Artifact

Gear Score

725

Attribute

42

MAG

Poison Tipped

Heavy melee attacks with either weapon cause poison dealing 20% weapon damage for 5s.

Trenchant Strikes

Heavy melee attacks deal +23% damage.

Trenchant Crits

Heavy melee attacks deal +34% critical damage.

Bleeding Sweep

Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.

Arboreal

Cut Pristine Diamond

Venom

Artifact

Gear Score

725

Attribute

42

MAG

Poison Tipped

Heavy melee attacks with either weapon cause poison dealing 20% weapon damage for 5s.

Trenchant Strikes

Heavy melee attacks deal +23% damage.

Trenchant Crits

Heavy melee attacks deal +34% critical damage.

Bleeding Sweep

Sweep's Coup De Grace now applies Bleed for 18% of weapon damage for 8s.

Arboreal

Cut Pristine Diamond

Mythril Great Axe

Crafted

Gear Score

700

Attribute

38

DEX

Enfeebling Maelstrom

Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.

Vicious

+7% critical damage.

Plagued Crits

Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.

Empowered

Cut Pristine Onyx

Mythril Great Axe

Crafted

Gear Score

700

Attribute

38

DEX

Enfeebling Maelstrom

Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.

Vicious

+7% critical damage.

Plagued Crits

Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.

Empowered

Cut Pristine Onyx

Mythril Great Axe

Crafted

Gear Score

700

Attribute

38

DEX

Enfeebling Maelstrom

Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 27% for 8s.

Vicious

+7% critical damage.

Plagued Crits

Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.

Empowered

Cut Pristine Onyx

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Divine

+10% Health from all incoming healing effects.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Divine

+10% Health from all incoming healing effects.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

STR

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Divine

+10% Health from all incoming healing effects.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

STR

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Thrust Damage

+7.1% Thrust damage.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

STR

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Thrust Damage

+7.1% Thrust damage.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

STR

Hearty

+10% max Stamina.

Leeching

Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).

Thrust Damage

+7.1% Thrust damage.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

STR

Refreshing Toast

Potions cooldown 10% faster.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

STR

Refreshing Toast

Potions cooldown 10% faster.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

STR

Refreshing Toast

Potions cooldown 10% faster.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Nimble

+10% Stamina regeneration rate.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Q1. Why no harnessing on Nature's Wrath?

Q2. Why no Nature damage on a ring?

Q3. Why DEX Great Axe?

Q4. Why Plagued Crits on GA?

Q5. Any variations for skill tree?

Q1. Why no harnessing on Nature's Wrath?

Q2. Why no Nature damage on a ring?

Q3. Why DEX Great Axe?

Q4. Why Plagued Crits on GA?

Q5. Any variations for skill tree?

Q1. Why no harnessing on Nature's Wrath?

Q2. Why no Nature damage on a ring?

Q3. Why DEX Great Axe?

Q4. Why Plagued Crits on GA?

Q5. Any variations for skill tree?

Venomous Ravager

Skill Trees

Venomous Ravager

Skill Trees

Venomous Ravager

Skill Trees

Venomous Ravager

Abilities

Venomous Ravager

Abilities

Venomous Ravager

Abilities

Sweep

Sweep the target's legs, dealing 45% weapon damage and causing a knock down.

Sweep

Sweep the target's legs, dealing 45% weapon damage and causing a knock down.

Sweep

Sweep the target's legs, dealing 45% weapon damage and causing a knock down.

Cyclone

Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)

Cyclone

Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)

Cyclone

Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)

Perforate

Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)

Perforate

Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)

Perforate

Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)

Maelstrom

Perform a fast, spinning attack that pulls targets within a 2.5m radius closer to you. Deals 110% weapon damage.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)

Maelstrom

Perform a fast, spinning attack that pulls targets within a 2.5m radius closer to you. Deals 110% weapon damage.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)

Maelstrom

Perform a fast, spinning attack that pulls targets within a 2.5m radius closer to you. Deals 110% weapon damage.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)

Gravity Well

An upward swing dealing 25% weapon damage and projecting a powerful tear in reality that creates a vortex up to 10m away. The vortex pulls foes within 4m to its center and roots them for 1s."
Foes within the vortex have their movement speed reduced by 60% due to the intense gravity.
The collapsing vortex ends after 3s with a damaging burst dealing 100% weapon damage.
(This effect cannot be dispelled.)

Gravity Well

An upward swing dealing 25% weapon damage and projecting a powerful tear in reality that creates a vortex up to 10m away. The vortex pulls foes within 4m to its center and roots them for 1s."
Foes within the vortex have their movement speed reduced by 60% due to the intense gravity.
The collapsing vortex ends after 3s with a damaging burst dealing 100% weapon damage.
(This effect cannot be dispelled.)

Gravity Well

An upward swing dealing 25% weapon damage and projecting a powerful tear in reality that creates a vortex up to 10m away. The vortex pulls foes within 4m to its center and roots them for 1s."
Foes within the vortex have their movement speed reduced by 60% due to the intense gravity.
The collapsing vortex ends after 3s with a damaging burst dealing 100% weapon damage.
(This effect cannot be dispelled.)

Reap

Extend your axe 5m, pulling foes to you and dealing 80% weapon damage and staggering struck foes.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, this ability inflicts taunt for 4s when it hits. (Taunt causes monsters to focus only on you.)

Reap

Extend your axe 5m, pulling foes to you and dealing 80% weapon damage and staggering struck foes.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, this ability inflicts taunt for 4s when it hits. (Taunt causes monsters to focus only on you.)

Reap

Extend your axe 5m, pulling foes to you and dealing 80% weapon damage and staggering struck foes.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, this ability inflicts taunt for 4s when it hits. (Taunt causes monsters to focus only on you.)

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum

Mutation Academy

Season 6 PvE builds for New World Aeternum