Season 6,

Ritual of the Hereafter

and

Azoth Crystal Void Gauntlet

Voidborne Mender

by

honzy

Rend

Weaken

Disease

Empower

Fortify

Voidborne Mender

Attributes

Voidborne Mender

Attributes

Voidborne Mender

Attributes

STR

25

DEX

25

INT

350

FOC

250

CON

25

STR

25

DEX

25

INT

350

FOC

250

CON

25

STR

25

DEX

25

INT

350

FOC

250

CON

25

Voidborne Mender

Gear

Voidborne Mender

Gear

Voidborne Mender

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Voidborne Mender

Main Gear Example

Voidborne Mender

Main Gear Example

Voidborne Mender

Main Gear Example

Spinweave Helm

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Helm

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Helm

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Legs

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Legs

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Legs

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Refreshing

Reduce max cooldowns by 4%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Refreshing

Reduce max cooldowns by 4%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Refreshing

Reduce max cooldowns by 4%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Ritual of the Hereafter

Named

Gear Score

700

Attribute

38

FOC

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Blessed

+12% outgoing healing efficiency.

Arboreal

Cut Pristine Diamond

Ritual of the Hereafter

Named

Gear Score

700

Attribute

38

FOC

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Blessed

+12% outgoing healing efficiency.

Arboreal

Cut Pristine Diamond

Ritual of the Hereafter

Named

Gear Score

700

Attribute

38

FOC

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Blessed

+12% outgoing healing efficiency.

Arboreal

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Abyssal

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Abyssal

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Abyssal

Cut Pristine Diamond

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

FOC

Hearty

+10% max Stamina.

sacred

+9.5% outgoing healing efficiency.

Keen Awareness

+7% critical chance.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

FOC

Hearty

+10% max Stamina.

sacred

+9.5% outgoing healing efficiency.

Keen Awareness

+7% critical chance.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

FOC

Hearty

+10% max Stamina.

sacred

+9.5% outgoing healing efficiency.

Keen Awareness

+7% critical chance.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

FOC

Refreshing Toast

Potions cooldown 10% faster.

Refreshing

Reduce max cooldowns by 4%.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

FOC

Refreshing Toast

Potions cooldown 10% faster.

Refreshing

Reduce max cooldowns by 4%.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

FOC

Refreshing Toast

Potions cooldown 10% faster.

Refreshing

Reduce max cooldowns by 4%.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Voidborne Mender

Weapons

Voidborne Mender

Weapons

Voidborne Mender

Weapons

Main Weapon

Ritual of the Hereafter

Named

Gear Score

700

Attribute

38

FOC

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Blessed

+12% outgoing healing efficiency.

Arboreal

Cut Pristine Diamond

Ritual of the Hereafter

Named

Gear Score

700

Attribute

38

FOC

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Blessed

+12% outgoing healing efficiency.

Arboreal

Cut Pristine Diamond

Ritual of the Hereafter

Named

Gear Score

700

Attribute

38

FOC

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Blessed

+12% outgoing healing efficiency.

Arboreal

Cut Pristine Diamond

Offhand Trash

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Abyssal

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Abyssal

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Abyssal

Cut Pristine Diamond

Offhand Echidna

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Offhand Typhlon

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Main Brood

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted

Gear Score

700

Attribute

38

MAG

No Runeglass

Cut Pristine Diamond

Runewood Bow

Crafted