Season 6,

Ritual of the Hereafter

and

Azoth Crystal Void Gauntlet

Voidborne Mender

by

honzy

Rend

Weaken

Disease

Empower

Fortify

Voidborne Mender

Attributes

Voidborne Mender

Attributes

Voidborne Mender

Attributes

STR

25

DEX

25

INT

350

FOC

250

CON

25

STR

25

DEX

25

INT

350

FOC

250

CON

25

STR

25

DEX

25

INT

350

FOC

250

CON

25

Voidborne Mender

Gear

Voidborne Mender

Gear

Voidborne Mender

Gear

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Attention. Build Items Info

Items used in the build are just examples of good perk combinations that could be used in your build. There might be multiple "Named Item" alternatives, or you can find something similar to the shown items on the trade post, or even get it as a lucky drop from mobs or chests. You can find all alternatives on websites like NWBuddy or NWDB.


Focus on a few things:

  • Attributes: Make sure your items have the attributes needed for your build. For example, don't use DEX/STR pieces for a healer or FOC pieces for damage dealers.

  • Weight: Ensure you are using items that put you in the correct weight category. In most cases, try to avoid medium weight as a DPS or a healer and use heavy armor as a tank.

  • Perks: Make sure you have your main protection perk first (enchanted ward in most cases). Then go for refreshing and weapon perks to finalize your build.

Voidborne Mender

Main Gear

Voidborne Mender

Main Gear

Voidborne Mender

Main Gear

Spinweave Helm

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Helm

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Helm

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Keen Beacon

When Beacon heals a player, they gain 6.7% critical chance for 6s.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Nature's Wrath

Medium

Artifact

Gear Score

725

Attribute

32

MAG

Nature's Blessing

Empower expires 200% faster but you deal 20% more damage.

Enchanted Ward

-4% damage from light and heavy attacks.

Refreshing

Reduce max cooldowns by 4%.

Health

+2.4% max health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Gloves

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Nullifying Oblivion

When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Legs

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Legs

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Legs

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Mending Protection

+27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Refreshing

Reduce max cooldowns by 4%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Refreshing

Reduce max cooldowns by 4%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Spinweave Boots

Light

Crafted

Gear Score

700

Attribute

32

INT

Enchanted Ward

-4% damage from light and heavy attacks.

Void Harnessing

+2% void damage.

Refreshing

Reduce max cooldowns by 4%.

Abyssal

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Ritual of the Hereafter

Named

Gear Score

700

Attribute

38

FOC

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Blessed

+12% outgoing healing efficiency.

Arboreal

Cut Pristine Diamond

Ritual of the Hereafter

Named

Gear Score

700

Attribute

38

FOC

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Blessed

+12% outgoing healing efficiency.

Arboreal

Cut Pristine Diamond

Ritual of the Hereafter

Named

Gear Score

700

Attribute

38

FOC

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing armor by 17% for 5s.

Blessed

+12% outgoing healing efficiency.

Arboreal

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Abyssal

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Abyssal

Cut Pristine Diamond

Azoth Crystal Void Gauntlet

Named

Gear Score

700

Attribute

38

MAG

Keen

+7% critical chance.

Vicious

+7% critical damage.

Abyssal Attunement

Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).

Abyssal

Cut Pristine Diamond

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

FOC

Hearty

+10% max Stamina.

sacred

+9.5% outgoing healing efficiency.

Keen Awareness

+7% critical chance.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

FOC

Hearty

+10% max Stamina.

sacred

+9.5% outgoing healing efficiency.

Keen Awareness

+7% critical chance.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Ring

Crafted

Gear Score

700

Attribute

32

FOC

Hearty

+10% max Stamina.

sacred

+9.5% outgoing healing efficiency.

Keen Awareness

+7% critical chance.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

FOC

Refreshing Toast

Potions cooldown 10% faster.

Refreshing

Reduce max cooldowns by 4%.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

FOC

Refreshing Toast

Potions cooldown 10% faster.

Refreshing

Reduce max cooldowns by 4%.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Earring

Crafted

Gear Score

700

Attribute

32

FOC

Refreshing Toast

Potions cooldown 10% faster.

Refreshing

Reduce max cooldowns by 4%.

Fortifying Toast

On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Q1. Why no harnessing on Nature's Wrath?

Q2. Why no Void Damage on ring?

Q1. Why no harnessing on Nature's Wrath?

Q2. Why no Void Damage on ring?

Q1. Why no harnessing on Nature's Wrath?

Q2. Why no Void Damage on ring?

Voidborne Mender

Amulet Options

Voidborne Mender

Amulet Options

Voidborne Mender

Amulet Options

Amulet Choice

Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy

Amulet Choice

Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy

Amulet Choice

Amulet showed in a build just example of good perk combination. For every mutation you will need to choose amulet with proper protection type and for some boss fights you might find usefull amulets with Slash/Thrust/Strike protection. Keep an eye on incoming damage type and choose amulet that provide you most protection.
Note : There are multiple amulet named variations that have good perks combinations on it. You can find it on website such as nwdb or nwbuddy

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Nature Protection

Receive 15% less Nature damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amber

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Frozen Protection

Receive 15% less Ice damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Aquamarine

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Frozen Protection

Receive 15% less Ice damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Aquamarine

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Frozen Protection

Receive 15% less Ice damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Aquamarine

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Flame Protection

Receive 15% less Fire damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Flame Protection

Receive 15% less Fire damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Flame Protection

Receive 15% less Fire damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Ruby

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC

Void Protection

Receive 15% less Void damage.

Health

+7% max Health.

Refreshing

Reduce max cooldowns by 4%.

Cut Pristine Amethyst

Note : Use gems for protection based on mutation type Ruby - Fire, Aquamarine - Ice, Amethyst - Void, Amber - Nature

Mythril Amulet

Crafted

Gear Score

700

Attribute

32

FOC